Fool Disclosure: I suck at maintaining a thread. I retired last year, and it just feels like a lot of heaving lifting to keep the pulse going without any interaction. Last post was in April.
However, now that I've started a new post, maybe some exchange can happen here.
[backstory]
I discovered some inspired 2D examples, uncredited, on a geometry forum. I feel okay about basing my work on some of them because it took a ton of head-scratching to model what I saw as a flat drawing, to estimate the angle and what hidden areas look like.
After several shapes, I decided I wanted vector versions of what I' 'd modeled and rendered, and there's no good reason not to share them here.
Feel free to use them in your work. Because they're 3D representations, you can scale, rotate along one axis in space, and move them around. I found a good way to record objects why they don't have saved colors, is to get out the Color Editor, and in the HSV color model, see what the saturation of one of the component shapes is. Change the Hue to what you want, note the new Hue value, and then select the rest of the pieces one at a time, and then type or (paste) your beloved new Hue into the box.
My Best,
Gary
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