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  1. #1
    Join Date
    Jan 2006
    Location
    Urmston, Manchester,England
    Posts
    2,527

    Default Re: Shinny metallic texture

    Thanks a lot for the file Egg, much appreciated.

    Stygg

  2. #2
    Join Date
    Dec 2018
    Location
    Australia
    Posts
    1,787

    Default Re: Shinny metallic texture

    Egg, my admiration for the way you thought that out is beyond measure. The way you methodically worked through the whole process was remarkable. I shan't cheapen it by adding some trite emoji, but know that I am sat here nodding approvingly and applauding your ingenuity.

  3. #3
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
    Posts
    21,936

    Default Re: Shinny metallic texture

    Thanks Stygg & Chris. I just had to finish it off.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	glitter-ball.jpg 
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    Egg

    Minis Forum UM780XTX AMD Ryzen7 7840HS with AMD Radeon 780M Graphics + 32 GB Ram + MSI Optix Mag321 Curv monitor
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  4. #4
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
    Posts
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    Default Re: Shinny metallic texture

    Second attempt:
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	glitter-ball.jpg 
Views:	85 
Size:	82.3 KB 
ID:	124979  
    Egg

    Minis Forum UM780XTX AMD Ryzen7 7840HS with AMD Radeon 780M Graphics + 32 GB Ram + MSI Optix Mag321 Curv monitor
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  5. #5
    Join Date
    Apr 2012
    Location
    SW England
    Posts
    17,901

    Info Re: Shinny metallic texture

    Quote Originally Posted by Egg Bramhill View Post
    Second attempt:
    Egg, why did you discount the use of the Circular Envelope?

    TG is failing me still on any upload, image or file!!!

    Mouldy Globe.xar took longer to upload and build.
    It is just showing 16x16 gapped tiles as the concept.

    Acorn
    Acorn - installed Xara software: Cloud+/Pro+ and most others back through time (to CC's Artworks). Contact for technical remediation/consultancy for your web designs.
    When we provide assistance, your responses are valuable as they benefit the community. TG Nuggets you might like. Report faults: Xara Cloud+/Pro+/Magix Legacy; Xara KB & Chat

  6. #6
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
    Posts
    21,936

    Default Re: Shinny metallic texture

    Because it never crossed my ancient brain cells to use it Acorn!
    Egg

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  7. #7
    Join Date
    Jul 2015
    Location
    Currently New York State
    Posts
    777

    Default Re: Shinny metallic texture

    The way I see the original(or maybe the way I would do it) is it using a photo with the highlights or lens flare on it. The sphere and squares are using a transparency to show the photo high lights with some squares being more of a solid color like in Egg's example.

    Ray

  8. #8
    Join Date
    Dec 2014
    Location
    San Diego
    Posts
    362

    Default Re: Shinny metallic texture

    I'm late to the party but 'metalic textures' in modern 3D are actually shader effects and use special kinds of textures usually generated by the software. You wouldn't create a 'metallic texture' so much as set some flags on shaders so it knows to create reflection maps and such. Consult the 3D engine or look into shaders for more information. Many off-the-shelf 3D engines should discuss any kinds of settings and the kinds of commands you'll need to generate reflections as nowdays, reflections on models are generated from the actual environment the model is in while the game is playing or sometimes will 'bake' a scene prior to running that it will map onto the model's surface.

    Hope this helps.
    See my some of artwork and hear some of my music at www.kniteforcerevolution.com

 

 

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