I've not seen it done using Xara - maybe because its not possible. Maybe this is a challenge.

Is it possible to wrap a bitmap fill round a sphere? And by that I mean so you get the correct visual edge distortion as the fill pattern reaches the visual horizon.

Can achieve the desired result using a ray tracer, but hell - I just bought Xara! [img]/infopop/emoticons/icon_biggrin.gif[/img]