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  1. #1
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    Default Re: Bouton's stuff, Volume 2

    Quote Originally Posted by Gare View Post
    My childhood, too. I think this bad boy tool two D cells.

    Oen question: does anyone prefer to see the finished art and a wireframe so you get a better idea how to reproduce effects. I listed them with Mr. Robot (that's an excellent TV series!) but much of the fun is education and provoking artists to riff on an idea


    Here a created a cylindrical-kinda shape in Cinema 4D, rendered it in limited shading mode and then auto-traced it (with Vector Magic) to turn the bitmap into a series of vector paths, and then imported them to Xara. The crude, limited number of vectors was deliberate, to give me room for smooth shading, using gradients, transparencies, and blends. I don't think Auto-tracing by any measure is finished art.

    .Click image for larger version. 

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    Click image for larger version. 

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    Tracing is not cheating. That was the subject of a Xara Xone tutorial years ago, I believe it's still up on YouTube.


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    My Best,

    Gary
    For me personally I don't think everything needs a wireframe although they can be helpful Gare. Great rendering of the " cylindrical-kinda shape", but you know what the stopper makes me think of a water pipe. So there is an idea for you, Just a few minor alterations to your drawing and you have a water pipe.
    Larry a.k.a wizard509

    Never give up. You will never fail, but you may find a lot of ways that don't work.

  2. #2
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    Default Re: Bouton's stuff, Volume 2

    Quote Originally Posted by wizard509 View Post
    For me personally I don't think everything needs a wireframe although they can be helpful Gare.
    I agree. My intention was to take members "behind the scenes" to explain why Xara and vector art isn't totally dissimilar to modeling and vectors.

    A water pipe, eh? You mean like a hookah?

    Or a Dr. Hookah?

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  3. #3
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    Default Monotony

    This is mostly an image using Xara.

    The perspective, composition, the lines.

    Then I made a bitmap copy and smeared it around a little with ArtRage.

    Click image for larger version. 

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  4. #4
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    Default Re: Monotony

    Quote Originally Posted by Gare View Post
    This is mostly an image using Xara.

    The perspective, composition, the lines.

    Then I made a bitmap copy and smeared it around a little with ArtRage.

    Click image for larger version. 

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    This image is OK, the perspective adequate. If I were doing it I would change the lighting a little so the shade side would be darker and the eve would cast a shadow on the sun side, this would give it more depth, separate the planes, and help describe the structure. You might need to force the sun side sunnier while keeping the colors you have, change the cast ground shadow to reflect the change in sun angle. the value you used on the soffit appears more or less correct but it's hard to tell just yet. Certainly the cast shadow on the building should be the darkest, and shade side value somewhere in between the valuer of the cast shadow and the sun side with the soffit being lighter than either. If I have time tomorrow I'll do a put some transparencies over your image and make any other modifications I deem necessary for you. Hope I'm not being too critical. Mostly what I see is a value problem.
    Larry a.k.a wizard509

    Never give up. You will never fail, but you may find a lot of ways that don't work.

  5. #5
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    Default Re: Monotony

    Quote Originally Posted by wizard509 View Post
    This image is OK, the perspective adequate. If I were doing it I would change the lighting a little so the shade side would be darker and the eve would cast a shadow on the sun side, this would give it more depth, separate the planes, and help describe the structure. You might need to force the sun side sunnier while keeping the colors you have, change the cast ground shadow to reflect the change in sun angle. the value you used on the soffit appears more or less correct but it's hard to tell just yet. Certainly the cast shadow on the building should be the darkest, and shade side value somewhere in between the valuer of the cast shadow and the sun side with the soffit being lighter than either. If I have time tomorrow I'll do a put some transparencies over your image and make any other modifications I deem necessary for you. Hope I'm not being too critical. Mostly what I see is a value problem.
    Huh? Larry, you sound like a disgruntled teacher with a big, red pen who will show the pupil how such architectural art impressions ought to be done!

    To me it's yet another show of Gare's creative genius that seems to be able to, seemingly effortless, produce all these 'little' works of art in an endless flow of styles and techniques. Humbling but also deeply inspirational.

  6. #6
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    Default Re: Monotony

    Be honest Larry, would you off the top of your head have come up with a image as Gare as shown. I know I for one would never have dreamed of it and what is shown is why Gary is a walking art, vector and so on Master. He's just a genius and we should be thankful he shares it with all at Tg.

    Not getting at you Larry but just reflect on what so many learnt from G.B. over the years and I suspect you will have been one amongst the many. I have the utmost respect for G.B. as I do for G.P. and I don't think I would be telling them how it should be done! it's called respect.

    Stygg

  7. #7
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    Default Re: Monotony

    the piece in question is generic

    make a basic image and swirl it around in artrage [or program of choice] - this is what students do in art school...

    now don't get me wrong - when Gare does the 3D stuff he is a master... but this particular piece is different

    Gare is quite entitled to do exactly what he wants, but lets not lose our sense of perspective [pun intentional] here...

    judge the piece for what it it is, not who made it...
    -------------------------------
    Nothing lasts forever...

  8. #8
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    Default Re: Monotony

    Quote Originally Posted by stygg2003 View Post
    Be honest Larry, would you off the top of your head have come up with a image as Gare as shown. I know I for one would never have dreamed of it and what is shown is why Gary is a walking art, vector and so on Master. He's just a genius and we should be thankful he shares it with all at Tg.

    Not getting at you Larry but just reflect on what so many learnt from G.B. over the years and I suspect you will have been one amongst the many. I have the utmost respect for G.B. as I do for G.P. and I don't think I would be telling them how it should be done! it's called respect.

    Stygg
    To be honest Stygg, no I wouldn't have thought of that.
    I too have learned much from Gare, and Egg too for that matter. Both have been my heroes for a long time.
    Larry a.k.a wizard509

    Never give up. You will never fail, but you may find a lot of ways that don't work.

  9. #9
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    Default Re: Bouton's stuff, Volume 2

    Quote Originally Posted by Gare View Post
    I agree. My intention was to take members "behind the scenes" to explain why Xara and vector art isn't totally dissimilar to modeling and vectors.

    A water pipe, eh? You mean like a hookah?

    Or a Dr. Hookah?

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    I do not know what a hookah is. When I was very young I saw what was called a water pipe, maybe that is the same I don't know.
    Larry a.k.a wizard509

    Never give up. You will never fail, but you may find a lot of ways that don't work.

  10. #10
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    Default Re: Bouton's stuff, Volume 2

    Well, I believe that a hookah has a modern stepchild called e-sigs. Vaping, you know?

    My comment was not well thought-out. Yes, a hookah can be used as a water pipe, but also as an opium device. The caterpillar in Alice through the Looking Glass, sitting a toadstool, wasn't packing water in his pipe.

    Ah, how would I never know this stuff? I've never used recreational substances stronger than menthol cough drips.

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