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  1. #1

    Default Re: Is DAZ Carrera no longer a serious player?

    Blender's Cycles is a fairly universal rendering and suitable for various scenes. But the render is not quite ready.
    1. Rendering results are very noisy. Increasing the number of samples and caustic dramatically increase rendering time.
    2. Cycles is GPU render. Needed expensive video card with CUDA support.
    3. Complicated rendering settings.
    4. Very difficult material editor.
    5. Inconvenient HDRI lighting.

    Renders are usually expensive software. Although there are no bad exceptions. For example: Toolbag, Arion, Thea Render, Indigo.

    I have GPU nVidia Quadro graphics card but for CAD models I prefer simple and fast CPU renders: KeyShot(expensive) and more cost-effective variant SimLab Composer(very good for architecture, interiors, mechanical products etc...).
    For different scenes and tasks I use different renders.

  2. #2
    Join Date
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    Default Re: Is DAZ Carrera no longer a serious player?

    Okay, I'm going to re-title this thread!

    digitalphaser? Opinions on Arnold, RenderMan, other really expensive rendering engines?

    -g

  3. #3

    Default Re: Is DAZ Carrera no longer a serious player?

    I have not tested these renders. Although it seems to me that they are more suitable for video production, animation, FX etc... So probably complex.
    It is not my world.
    By the way, Arnold is cheaper than KeyShot. Rendermann is proprietary commercial software(free for non commercial use).
    I like Maxwell Render too.

  4. #4
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    Default Re: Is DAZ Carrera no longer a serious player?

    Maxwell rocks, but modo's rendering engine is pretty nice, too. I used it for many animation sequences when I used to do tutorials on Xara xone.

    Fast, excels at rendering photorealistic glass, easy to use.

    -g

  5. #5

    Default Re: Is DAZ Carrera no longer a serious player?

    Yes. I would like to try all software. But unfortunately very limited in time.
    To understand the benefits of the software needed days, sometimes weeks. Therefore, I try it sometimes, between this and then.
    By the way, I recently found a new renderer ViasualDesigner 3D (GPU and CPU). I downloaded the trial. But so far I have not found the time to test it. Interesting!

  6. #6
    Join Date
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    Default Re: Is DAZ Carrera no longer a serious player?

    I only know what I use, I have the Keyshot bridge for Zbrush 4, Modo 902 and Vue 9, I get good results from them all, Keyshot and Modo are the fastest, Vue 9 is slow but I like it a lot. I also like the rendering engines in Poser (Firefly) and Bryce . Bryce is another one that can take a long time to render a scene.

  7. #7

    Default Re: Is DAZ Carrera no longer a serious player?

    How about someone creates simple scene and put it available, so we can use different renderers and post pictures here to see which one is the best in real life test?

  8. #8
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    Default Personal preference for rendering engines

    This thread contains a discussion that began as a commentary I'd made on the quality of Carrera.

    Now, we're talking rendering engines.


    -g

  9. #9
    Join Date
    Jan 1970
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    3,220

    Default Re: Personal preference for rendering engines

    Carrara was one of those apps whereby, yup, if ya used to use RayDream, ya just carried along for the ride... Texturing, "Rendering" and scene, is all I ever used Carrara for... modeled with Wings 3D .... Attachment 125263Attachment 125264

  10. #10
    Join Date
    Jan 1970
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    3,220

    Default Re: Personal preference for rendering engines

    I remember playing around with C4D back in the day, and it was nice as well... and for quick, not quite as realistic renders, but to give one a good quick glimpse, or a quick web design pic, there was always the good ole true space 3.2... ah, this all brings back fond memories Pretty much retired now, so some renders might be in order... haha... still play around some with Wings 3D so stay tuned... have to drag out of the cob webs these fine tools of yesteryear

 

 

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