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  1. #1
    Join Date
    Mar 2012
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    13

    video export animation - change canvas size?

    For some reason i haven't had the need to do this before, mainly because i don't usually export gifs... but when creating an animation, there seems to be no way of exporting a .gif (or any other video format) at any canvas size other than the page/drawing size. That means I can't export it eg. twice as big, or half size. This seems like a fairly big omission for a vector graphics tool. Am i missing something?

    If I use the standard "export..." menu option, I can save as a gif, and specify a size, but it only saves the first frame.

    An alternative would be too select all objects from all frames at once, and then resize them all together... but i can't seem to select across multiple frames either (even when "display all" is selected)

    Am I missing something for either of these options? Please tell me that I am!

    It seems my only choice right now is to export as a series of PNGs and then use some other tool to create the gif. (which is annoying because I used the background and overlay frames, so I need to combine those as separate layers as well)

  2. #2
    Join Date
    Aug 2000
    Location
    Placitas, New Mexico, USA
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    41,524

    Default Re: export animation - change canvas size?

    Not sure but the solution might be to change the page size for the animation and scale the content to the next page size.

  3. #3
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
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    21,942

    Default Re: export animation - change canvas size?

    Gary is correct. By default the animation page size is 480px x 320px. However if you go Utilities/Options/Page size you can change this to whatever you require.
    Egg

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  4. #4
    Join Date
    Feb 2007
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    UK
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    Default Re: export animation - change canvas size?

    but i can't seem to select across multiple frames either (even when "display all" is selected)

    been a while since I animated in xara, but as I recall you need to make sure that both 'edit all frames' and 'all frames visible' are active for this to pick up everything
    -------------------------------
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  5. #5
    Join Date
    Oct 2006
    Location
    StPeters, MO USA
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    10,819

    Default Re: export animation - change canvas size?

    Both Egg and Gary are correct. If need be, you could UN-check the page size and and manually move the right and bottom of the animation window to the approx size you want.
    I don't know about "you need to make sure that both 'edit all frames' and 'all frames visible' are active for this to pick up everything" If you are on an animation page and create the first frame then copy and change the object in question however you want and so on they should all be active and export just fine. The key here is to be on an animation page. Changing the animation page size will not affect your non-animated template.
    Last edited by wizard509; 11 June 2016 at 05:13 PM. Reason: spelling error
    Larry a.k.a wizard509

    Never give up. You will never fail, but you may find a lot of ways that don't work.

  6. #6
    Join Date
    Mar 2012
    Posts
    13

    Default Re: export animation - change canvas size?

    Thanks for the replies - resizing the canvas by itself doesn't help, because it won't change the size of the content (unless i'm misunderstanding what you're saying - i'm not sure i follow the last part of wizard's response).
    However, the suggestion from gwpriester, and handrawn did work. This is what i was trying to do, but somehow it seems I'd not been using the "edit all frames" button correctly, because that does indeed allow me to select all objects from all frames at once, and resize.
    It's still an incredibly clunky way of exporting a .gif at different resolutions(!), but it does seem to work.(Xara people - quick feature request - please add export resolution to gif export!)
    Thanks!

 

 

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