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  1. #1

    Default Re: Some experimental stuff

    I get paid for 3 months, so not the end of the world for me and there will be other jobs.

    Work in progress Velociraptor or something like that. Still needs more detailing, texturing and good luck to make it not look like rubbish.
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  2. #2
    Join Date
    Jul 2007
    Location
    Brockville, Ontario, Canada.
    Posts
    4,619

    Default Re: Some experimental stuff

    Quote Originally Posted by theinonen View Post
    ... Still needs more detailing, texturing and good luck to make it not look like rubbish.
    No, you're wrong ... It already doesn't look like rubbish!
    Keith
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There are 10 types of people in this world .... Those who understand binary, and those who don't.

  3. #3
    Join Date
    Oct 2002
    Location
    Liverpool, N.Y.
    Posts
    6,090

    Default Love the chairs!

    I love the chairs, theinonen!

    They look very sumptuous and striking in shaded wireframe!

    Something I'd want to buy if I weren't 6' 2".

    :)

    Gare
    Last edited by Gare; 26 January 2016 at 10:52 AM.

  4. #4

    Default Re: Some experimental stuff

    Finally got around and did part of an old lamborghini modelling tutorial had thought of trying long ago.

    Modelling realistic car tire without mapping the grooves always seemed like an impossible task for me and I never would have even thought about an idea of making the grooves first, cloning and then bending 360 degrees to form the shape of a tire.
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  5. #5

    Default Re: Some experimental stuff

    This will be as far as these will ever go, lizard texture is the first that came up on google.
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  6. #6

    Default Renderman test

    quick test render with Renderman.
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