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  1. #1
    Join Date
    Aug 2000
    Location
    Prince George,BC, Canada
    Posts
    131

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    Meet Andy.

    Andy has been a clown for nearly 50 years...since the day he ran away with the circus, at age thirteen. Andy drinks too much and doesn't sleep enough. He's seen far too much of the world to see the humor in it anymore, yet he still puts on his make-up, shoes that are 46 sizes bigger than anyone elses, and squeezes his 5'4'' 240lb frame into the worlds "smallest car". Sometimes for 2 shows in the same day. Andy has never been married, but doesn't see any harm in that.

    So, what's my point.

    When building a model, or a full scene, it can be of benefit to take some time and to give your character a life. Make a short list of the whos and the whats and the wheres before starting. Obviously Andy is a character in the classic sense, but the same idea can apply to simple objects. The history of a lamp or a chair can help to give you a clearer idea of how that item will look when it's finished. The extra effort may help you to add detail that you might not have thought to apply had you gone into your project cold.

    Unless you're on a schedule take the time to experiment. Sometimes good enough, isn't. The extra fuss might not yield a master piece, but you will benefit from becoming better aquainted with your digital tools and the extra thought given to your models will show in your finished images.

    Happy Rendering.

    Ronf

    Ron Pfister
    http://www.imaginationmagic.com
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