I was interested in created a mathematical solution to creating the roulette wheel slots, folks, mostly because I found myself growing older using repetitive steps to reach 39 shapes! Okay, also, I was lousy at math when I went to college, my primary reason for dropping out of Pre-Medicine, and ever since I shamed my family I've been dipping my toe into geometry and the Basic Four (+, -, ÷, and ×) to embrace what I fear.
@Egg,
Glass, like water, has a refraction index. Semi-transparent objects bend light quite like a lens and the reason why putting a highlight in a reversed gradient looks like glass is because the drop shadow on liquids is optically flipped like lenses tend to do, the accumulation of light closest to the source of illumination is a specular highlight, and we find this phenomena visually interesting. Airbrush painters have been rendering glossy shapes for decades.
The file is attached. Gary Priester taught us how to render "jelly" in Xara in a Xara Xone tutorial a few years ago. Figuring out how to compose it is the hard part, as it is with physical art. Creating it is a set of simple steps, though.
Oh, hell: we only have six posts ans already I'm off-topic. Sorry!
-g
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