Yeah, well, I'd have posted it sooner, but I was distracted by vacuuming the floor of the car, and then found an equally lame reason not to finish it.
I am mightily flattered, honestly.
I'm just trying in my own, minimal-energy expended way to keep some interest going on tg.
...is pretty much a sure-fire interest-getting for a while.
Okay, "a while" has passed.
Bop over to Here. Clipart. Bouton. Oasis amongst dead pixels
You always show the best, Gary.
You say you still have a hair brush!!!!! Lucky you.
Yes, I do have a hairbrush but it complains to me about lack of exercise.
Yeah. It and me.
This is one of the last pieces I've done in a photorealistic style. I think I'm wasting time and being counterproductive drawing stuff I can more easily model!
Xara is for layout, original illustration, and a clean, unfaltering style, except for a few exceptionally gifted Xarist who can do painting, as Valeri has done.
Too often (I think!) I'll turn to modeling rather than drawing for one big reason. Building a scene out of mesh allows you to "create once, re-use many times". If you use named colours in Xara, you're already ahead of the game because you can instantly recolor an object or scene. Here's a couple of rendered objects. The difference between the two identical objects is different materials, camera angle and lighting. That's it and it's trivial compared to the modeling/sculpting stage:
But Xara, as a producer of vector shapes, is also a host to shapes that can be reused.
I guess it's a matter of energy and patience! There is no either/or...
My Best,
Gary
Attachment 121629
That's the big advantage of 3D, is you can use it again and again. If I was younger I would have enjoyed 3D, you can do so much with it once you have the models made. The only 3D I use is to build the basic wire frame I use for my subjects.
That plate and silver ware in vector is mighty fine, Gary.
Featured Artist on Xara Xone . May 2011
. A Shield . My First Tutorial
. Bottle Cap . My Second Tutorial on Xara Xone
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