Hi, I have shape with a 'single tile' bitmap fill and the bitmap is smaller than the shape (which is what I need) but I want the fill of the shape not taken up with the bitmap to be white, however this is defaulting to transparent. I've gotten around this by cloning the shape, setting the fill to flat white and placing it behind the original (bitmap filled) shape. This works fine but is there a way to do this without resorting to this second copy?
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