Contacted Xara about this and no reply either. Oh well.
Contacted Xara about this and no reply either. Oh well.
Hi Nostaw,
Sorry for the lack of response until now.
This issue is caused by a maths accuracy problem: The program stores the nudge size in millipoints but 2mm is not a whole number of millipoints - there's a fractional part which gets lost when the nudge size is stored. Then when you perform multiple nudges this tiny lost fractional part gets multiplied up too and becomes visible in the on-screen position of the object. (The grid positions are stored and computed using higher precision values and so they are in the correct place.)
Phil
ok, thanks phil
so will there be a fix in the next update?
If someone tried to make me dig my own grave I would say No.
They're going to kill me anyway and I'd love to die the way I lived:
Avoiding Manual Labour.
So would it be better to work with high numbers. E.g. 200mm instead of 2?
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