Welcome to TalkGraphics.com
Results 1 to 10 of 48

Threaded View

  1. #32
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
    Posts
    21,936

    Default Re: Once you've animated, you have export options in Xara

    Cheers Boy, it's been an interesting thread.

    csehz, I know exactly what you mean, I had the same issue when I created my first paper plane animation. I found the only way to avoid this was to create a bitmap copy of the plane. As all vectors are grouped it should really act under the same rotation but under certain circumstance that I couldn't work out it didn't. Sorry, I meant to mention this earlier. One thing re using a bitmap is the object becomes a square and it's quite easy to find that this bitmap square is outside the circle and thus effect it's rotation which is no longer circular. If you look at rocket3 in my last xar file the rocket bitmap is slightly outside the circle and subsequently effected the rotation. Fortunately this wasn't to any great degree.

    I've created this animation on revealing a path using a similar technique. The chalk brush circle (converted to a bitmap) is revealed in a similar method.

    Attached Files Attached Files
    Egg

    Minis Forum UM780XTX AMD Ryzen7 7840HS with AMD Radeon 780M Graphics + 32 GB Ram + MSI Optix Mag321 Curv monitor
    + 1Tb SSD + 232 GB SSD + 250 GB SSD portable drive + ISP = BT + Web Hosting = TSO Host

 

 

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •