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Thread: Sculptris

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  1. #1
    Join Date
    Jan 1970
    Posts
    3,220

    Default Re: Sculptris

    Thanks for this information luxxeon... I remember when this app first came out... a few of us here at TG played around with it for a bit... then again, we also had ZBrush, so it was fun to test drive, and then back on the lot sort of thing... do you work with this toolset within ZB currently?

  2. #2
    Join Date
    Oct 2002
    Location
    Liverpool, N.Y.
    Posts
    6,090

    Default Re: Sculptris

    FWIW, if your budget is a whole round number approaching zero, the 2011 iteration of Sculptris is still available, zero support (fair enough), but free and a good self-training area for that big jump to Z Brush.

    Sculptris Win and Mac


    Click image for larger version. 

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    I used a forensic modeling program to do a rough 3D sculpt, then detailing, then texturing, and then into modo for lighting and rendering. No, it's not up to the finesse other, more experience 3D portrait artists do, but I know how to juggle. Can they? :)

    I must commend Pixelogic for leaving a legacy product up, not for 8 years. Some manufacturers close the door the split second a new, more expensive program c0omes out, and I'm not picking on any specific company Adobe.


    My Best,

    Gary

  3. #3
    Join Date
    Feb 2010
    Location
    Ottawa, IL USA
    Posts
    1,138

    Default Re: Sculptris

    Just downloaded it, and I'll play with it as soon as I have time, see what I can do with it...

 

 

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