Larry a.k.a wizard509
Never give up. You will never fail, but you may find a lot of ways that don't work.
Nice solution Larry.
Gary W. Priester
Mr. Moderator Emeritus Dude, Sir
gwpriester.com | eyetricks-3d-stereograms.com | eyeTricks on Facebook | eyeTricks on YouTube | eyeTricks on Instagram
Thanks Gary, I hope Wheels can come to terms with it.
Larry a.k.a wizard509
Never give up. You will never fail, but you may find a lot of ways that don't work.
hello all I finally found your tutorial under searching for my name (wheels), was not in the forum part I thought it was going to be.
I have attached images after following your instructions to show you where I get up to. With regards to the circle when I copied into xara you will see it does not have a black circle, just giving the heads up what to expect when you see the attachments.
Regards Mark
After uploading they did not put in order unfortunately but he should be up to work it out
Last edited by wheels; 22 November 2012 at 02:06 AM.
OK Mark I think I see what is going on. You need to adjust the sliders in X3D until you get a perfect fit and placement. There are four sliders when you open the textures window. You may need to adjust all or perhaps only one or two until you get a perfect fit of your image. From what I’m seeing in your post it looks like you may need to adjust both the size, and the Y slider.
Another thing that does not look right is you have both circles side by side. Had you done it correctly, I think only one will show up at a time in the main window. Each is selected and textured one at a time.
You can select one from the text options if you wish but it is often easier to use the I-beam cursor in the main window.
You must get the black Page break between circles.
This is more or less what you have now.
This shows a circle about to be selected, although I have already textured and beveled it.
Play with the texture sliders and see what they do. And above all have fun.
Let me know how things turn out.
Larry a.k.a wizard509
Never give up. You will never fail, but you may find a lot of ways that don't work.
when I created a circle in designer graphic designer, I copied it, and pasted it into X 3-D.
The circle which was created was not black as you can see by the diagram are supplied.
I put a texture picture on one circle , using the exact description after that with the I-beam and the up arrow is where it could circles side-by-side I do believe off memory putting the circle side-by-side. I cannot get them above each other in your description, that's where something is going wrong.
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