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  1. #41
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    Default Re: Ideas for the future of the shape builder tool

    Quote Originally Posted by handrawn View Post
    ah well.... there are three [at least] distinct camps - the 'technical' drawing types that need real point-to-point accuracy, and the website builders, and the freehanders... a voice over my shoulder says I left out the 'photo-manipulators'
    Don't forget the 'clipart-manipulator' camp. (I'm sure I'm not alone.)

  2. #42
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    Feb 2007
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    UK
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    Default Re: Ideas for the future of the shape builder tool

    a cousin of the photo-manipulators I'm thinking

    [boy am I glad I said 'at least', all sorts of uses for this program ... ]
    -------------------------------
    Nothing lasts forever...

  3. #43

    Default Re: Ideas for the future of the shape builder tool

    If you do not desire to alter the original shape--e.g., painting in an already non-closed area drawn--and you desire to paint the fill, add a layer below the object layer. Paint on it.

    Take care, Mike

  4. #44
    Join Date
    Nov 2000
    Location
    Surrey, UK
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    440

    Default Re: Ideas for the future of the shape builder tool

    For non destructive you can use Xaras Join function or Clipview, They are are both pretty vital in my work flow in the correct circumstances. The Shape builder is something else entirely and maybe not something that is useful to your work. It is very useful to me though. That is the beauty of XDP. It's a real swiss army knife and does many things very well indeed :-)

  5. #45

    Default Re: Ideas for the future of the shape builder tool

    I guess you're right it's designed for a whole different purpose, for quck and simple real time vector based drawing. The reason I'm suggesting a more non destructive approach is the 'messy' result it creates.

  6. #46
    Join Date
    Jun 2007
    Location
    Montreal
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    780

    Default Re: Ideas for the future of the shape builder tool

    In the same idea of the eraser and shape builder, a shape tweaker/deformer would be very nice, with softedge faloff.

    Marc
    ________________________________
    Illustrations

  7. #47
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    Default Re: Ideas for the future of the shape builder tool

    its not a messy result if you look at it in terms of painting

    look if you use a raster painting program likely you don't worry too much about this destructive hangup - for a start it can make you complacent or even lazy - and anyway there is always CTRL+Z, if you need to go back any further than a couple of these maybe you didn't think things out well enough in the first place

    I'm not knocking your point of view - I understand it, but what you call 'messy' I call 'organic'

    I can't see how it could be made non-destructive any more than the shape [editor] tool could be... they both do the same job in different ways - and the fact that they can both be used on shapes generated by the other is good implementation ...
    Last edited by handrawn; 31 May 2012 at 10:17 PM. Reason: typo
    -------------------------------
    Nothing lasts forever...

  8. #48
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    Default Re: Ideas for the future of the shape builder tool

    shape tweaker - you mean like the liquid color deformation filter in live effects, except vector... yes, that would be cool
    Last edited by handrawn; 31 May 2012 at 10:04 PM. Reason: liquid color not artistic filter
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    Nothing lasts forever...

  9. #49
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    Jun 2007
    Location
    Montreal
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    780

    Default Re: Ideas for the future of the shape builder tool

    Yeah, a bit like the warp tool in illustrator but better!

    It would be nice to see a falloff like those 3d programs, points close to the center would be more affected, etc..

    Marc
    ________________________________
    Illustrations

  10. #50

    Default Re: Ideas for the future of the shape builder tool

    Quote Originally Posted by MarcT View Post
    Yeah, a bit like the warp tool in illustrator but better!

    It would be nice to see a falloff like those 3d programs, points close to the center would be more affected, etc..

    Marc
    I suggested cluster manipulations to transform selected points of a shape (scale, rotate, alignment of points) around a center that can be freely moved many years ago. There shouldn't be a difference transforming a shape or selected points of a shape. Together with falloff to 'smear' parts of a shape would be very useful. It's never gonna happen
    Last edited by Nostaw; 01 June 2012 at 02:36 AM.

 

 

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