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  1. #1

    Default Gear Inspiration from Rik

    In another thread, Rik created some cool gears and then later was talked into animating them to great effect.

    Inspired by this, I decided to try some gears in Blender...



    Peace

    James

  2. #2
    Join Date
    Sep 2008
    Location
    Antwerp, Belgium
    Posts
    410

    Default Re: Gear Inspiration from Rik

    Cool, James !
    Guy -

    I love these tools

  3. #3

    Default Re: Gear Inspiration from Rik

    Glad you liked it, Guy

    At first, I tried it without the bolts spinning, but liked it better with...

    To get the cloudy texture, I created a sphere, selected all vertices below the "equator" and deleted them, leaving a hemisphere. I then sphere-mapped a sky texture onto the hemisphere and surrounded the scene with it. It made the image much more interesting (imo) than just reflecting some sky blend.

    Peace

    James

  4. #4
    Join Date
    Oct 2006
    Location
    StPeters, MO USA
    Posts
    10,819

    Default Re: Gear Inspiration from Rik

    That really came off nice James.
    Larry a.k.a wizard509

    Never give up. You will never fail, but you may find a lot of ways that don't work.

  5. #5

    Default Re: Gear Inspiration from Rik

    Thanks, Larry

    It was fun to make! The whole animation is only 30 frames...

    James

  6. #6
    Join Date
    Dec 2007
    Location
    Sunshine Coast BC, Canada. In a beautiful part of BC's temperate rainforest
    Posts
    9,864

    Default Re: Gear Inspiration from Rik

    That came out really well, and the sky dome effect is awesome. I have one question: how do you get blender to display the sky on the inside of the hemisphere? would it not be mapped to the outside?(ok I know that's actually 2 questions )
    [SIGPIC][/SIGPIC]
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  7. #7

    Default Re: Gear Inspiration from Rik

    Hello Frances,

    Thank you very much for the nice comments!

    Re: Image on the inside of hemisphere

    If you are in the Blender Renderer (ie. not the Blender Game Engine), then all faces should be double-sided. If you look from the outside or the inside, one should see the same material/texture.

    When you look from inside the hemisphere is it gone?

    Peace

    James

 

 

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