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  1. #1

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    Who said Xara X lacked an extrusion tool?
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    Tony

  2. #2

    Default

    Who said Xara X lacked an extrusion tool?
    Tony

  3. #3
    Join Date
    Dec 2000
    Location
    Minnesota, USA
    Posts
    4

    Default

    I like the results, but how did you do it? [img]/infopop/emoticons/icon_confused.gif[/img]

  4. #4
    Join Date
    Aug 2000
    Posts
    10

    Default

    I just had a bo-peep at this and:
    - type text
    - bevel
    - copy
    - blend between original and copy
    Nice one Tony [img]/infopop/emoticons/icon_smile.gif[/img]
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  5. #5

    Default

    Phil, you got it!
    You only need a 1 px bevel. In addition I posted the original non-bevel on the top.
    Tony
    Tony

  6. #6
    Join Date
    Dec 2000
    Location
    Minnesota, USA
    Posts
    4

    Default

    Tony & Phil,
    Thanks for the information and the tip. Very much appreciated!

  7. #7

    Default

    Using the bevel to create highlites in the "extrude" is a very cool idea indeed Tony!! I tried different blend steps and varying distances. I found that the results are inconsisted when blending on a path. The bevel is essentially an object filled with a "tiled" bitmap of the bevel itself which was generated on the fly... uuuuh, I think that's correct [img]/infopop/emoticons/icon_smile.gif[/img] (sort of). The results reflect this. The vector information is sustained in the original "unbeveled" portion of the object, but the bevel ends up looking fractured along the path. [img]/infopop/emoticons/icon_eek.gif[/img]

    Wayne
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  8. #8

    Default

    try it ...
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  9. #9
    Join Date
    Aug 2000
    Location
    Louvain-la-Neuve, BELGIUM
    Posts
    2,397

    Default

    Hi ivca,

    the bevel is fractured only if the settings of the initial and the final object are of different nature (an example round end line and other, or different kind of transparency, ...).
    But you must check separately your object and the bevel (selecting it separately with Ctrl+Click) for these settings.

    Regards,

    ivan

  10. #10

    Default

    Interestingly, when you blend, the bevel fill tiles.

    Tony
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    Tony

 

 

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