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  1. #1
    Join Date
    Aug 2000
    Location
    Placitas, New Mexico, USA
    Posts
    41,524

    Default Re: Shiny Button - or not?!

    Well done, Rik. Maybe one window highlight would suffice though?

  2. #2
    Join Date
    Jun 2009
    Location
    Reading. UK
    Posts
    6,997

    Default Re: Shiny Button - or not?!

    OK.
    As ordered; trying just one window highlight.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	shiny screw.png 
Views:	140 
Size:	103.4 KB 
ID:	81651  

    Featured Artist on Xara Xone . May 2011
    . A Shield . My First Tutorial
    . Bottle Cap . My Second Tutorial on Xara Xone

  3. #3
    Join Date
    Oct 2006
    Location
    StPeters, MO USA
    Posts
    10,819

    Default Re: Shiny Button - or not?!

    Yeah, this is cleaner. Great job Rich.
    Larry a.k.a wizard509

    Never give up. You will never fail, but you may find a lot of ways that don't work.

  4. #4
    Join Date
    Nov 2000
    Location
    Red Boiling Springs TN USA
    Posts
    19,208

    Default Re: Shiny Button - or not?!

    Rik that one is so shiney your finger may slide off before the button is pushed.
    Soquili
    a.k.a. Bill Taylor
    Bill is no longer with us. He died on 10 Dec 2012. We remember him always.
    My TG Album
    Last XaReg update

  5. #5

    Default Re: Shiny Button - or not?!

    Really great job on the button.

    It looks so pristine, like it has never even had a fingerprint on it.

    James

  6. #6
    Join Date
    May 2013
    Location
    KZN, South Africa
    Posts
    20

    Default Re: Shiny Button - or not?!

    Hey guys, am a new user of Xara web designer, please could someone just point me into the direction of how you made these buttons? I am overly impressed at the buttons that you came up with Rik. How did you do it?

  7. #7
    Join Date
    Jul 2001
    Location
    Lisbon, Portugal
    Posts
    1,043

    Default Re: Shiny Button - or not?!

    Welcome to Talkgraphics Frodo,
    Rik and Soquili have provided their source files in the first and second posts of this thread (the *.xar files).
    Just download both and check how they have built them.

 

 

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