I just received Cinema 4D 2012. I would like to know is there a way to transfers my images that I made in Xara Xtreme or is there a program that complements Cinema 4D. I'm thinking I might have to start over from scratch
I just received Cinema 4D 2012. I would like to know is there a way to transfers my images that I made in Xara Xtreme or is there a program that complements Cinema 4D. I'm thinking I might have to start over from scratch
With any 3D application you will need to learn the tools in order to create things.
There is no way to open Xara Xtreme or any other 2D package files and have them instantly become 3D objects using any 3D package.
You can export a path (curved line) as an Adobe Illustrator .ai file and use that as the profile and create a shape. In Cinema 4D this would be a Sweep Nurb. Good for making a vase or wine glass type of object.
Soquili
a.k.a. Bill Taylor
Bill is no longer with us. He died on 10 Dec 2012. We remember him always.
My TG Album
Last XaReg update
The first attachment is a png representation of a path I exported from Xara Designer Pro 6 as an Adobe Illustrator .ai file. I made the .png so it can be displayed by a web browser simply to show the shape.
The .ai file was opened in Cinema 4D and dropped into a Sweep Nurb to form the shape of a vase.
I applied one of the preset textures available in Cinema 4D to give the vase a transparent plastic look. I put a Floor object in the scene and gave it a present checkered texture. I rendered the scene and saved it as a .jpg so a web browser can display the image.
This is a very simple example of what you would need to do to use output from Xara Xtreme within Cinema 4D.
Soquili
a.k.a. Bill Taylor
Bill is no longer with us. He died on 10 Dec 2012. We remember him always.
My TG Album
Last XaReg update
Start with a low poly sphere and build it up from there.
You 3D guys always amaze me. Mike, that's hilarious.
Bill gives good advice.
It is often MUCH easier to create objects (at least their beginning) in Xara and then import than to create from scratch. (depends on object geometry)
In the image below, I just made a pointed star in Xara and saved as SVG format and then imported into Blender. Once inside Blender, it was EASY to extrude the object into 3 dimensions, to bevel it(!), and to set the materials for the object. The front face (on standing object, bottom face on lying object) is blue, the beveled trim is mirrored, and the sides are red. The backside (top of lying object) is a wooden texture.
After I made it, I decided to RIP open the star shape and tear some of the side off and when I did, all these mirrored balls came rolling out.
The objects and image were made in about 20 mins (including Xara time AND Blender time AND rendering)
And (for the heck of it) a view from inside the shape on the floor, looking out. (light added)
Peace
James
Last edited by ODdOnLifeItself; 30 April 2011 at 12:37 PM.
Are you happy with the 4D. I am interested in possibly upgrading but I'm wondering if it's worth the cost. And has there been a big learning curve in learning the new features?
Bookmarks