Hi

Just downloaded X6 and to my surprise I found a rendering bug, where gfx in 3.2 just do not look the same in 6. In 3.2 it appears smooth and wonderful, whereas in 6 it appears blocky and just not right.

In the screen attached it is the green background that is displaying the problem. This background is made of 2 components that are blended together:

1 A curve made of a custom transparent brush which contains a transparent square
2 A transparent green background with gradiated shading from green to black.

The curve is then blended together with the backdrops over 5 steps to achieve a nice clean look - at least in 3.2

Come on you programming whizzes. Can you please fix this, before I buy

Thanks

Nalin