I sure will look that document up as I still have a few unanswered questions RE: brushing ETC/.... Thanks alot for that.
I know chaining can be done well, your example and mine (the one i just submitted) chain well because they both contain links which are nearly circular.... (in his case every second one but the effect is the same)
THIS PROBLEM MANIFESTS IN DIRECT PROPORTION TO THE INCREASE IN THE LENGTH TO WIDTH RATIO OF THE COMPONENT LINKS. (length being along the line direction)
It would inevitably occur if the links in either case were longish rectangles rather than slightly flattened donuts.
P.S. I'm not knocking Xara's current brushing system as I'm very aware that the same system I'm taking issue with in one specific context is also otherwise responsible for some very spectacular stuff.
But still: if your dealing with elongated shapes and you want these to ride around bends with out coming apart you need 2 "axles" (one on each end of each "Car") so both ends are tied down (to the line) and together...
But if you want spectacular rotation FX then you fix your objects down by one point in the middle (that way you can rotate them) ...I.E. the current scheme....
Horses for courses....
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