This is my first tutorial, so its not very polished!
Okay - to acheive the following effect...
(Lines removed from animation, but left in tutorial for illustration purposes).
The idea is to create some identical shapes but have the animation steps perform the work rather than have to transition each individual shape manually yourself. there are many other applications for this type of frame sync animation, just use your imagination! Also see my dragon logo in this thread. The trick is to have the number steps between frames corresponding to rendered steps by using the frame time and flash frames per second.
correction ; should be sometimes rotations MORE than 180 degrees go in the wrong direction!
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