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  1. #1
    Join Date
    Apr 2009
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    13

    Default In xara3d angles at lower right 0 0 0 degrees Why the 3rd one is for what?

    In xara3d angles at lower right 0 0 0 degrees the 3rd one is for what?

    the x y z angles

    the 3rd one is not changing how to use that 3rd angle

  2. #2
    Join Date
    Jul 2007
    Location
    Brockville, Ontario, Canada.
    Posts
    4,619

    Default Re: In xara3d angles at lower right 0 0 0 degrees Why the 3rd one is for what?

    Ignore me, it doesn't do what I thought that it did ..............
    Keith
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There are 10 types of people in this world .... Those who understand binary, and those who don't.

  3. #3
    Join Date
    May 2001
    Location
    Dundee, Scotland, UK
    Posts
    1,081

    Default Re: In xara3d angles at lower right 0 0 0 degrees Why the 3rd one is for what?

    If you hold down Shift and Ctrl and drag on the background with the mouse, it will tilt the viewpoint up or down. If you drag it all the way to 90 degrees, you will effectively be looking along the y-axis when looking into the screen, instead of looking along the z-axis. You can still rotate the viewpoint as normal, but you will have swapped over the y- and z-axes. The third angle is how much you have tilted the y-axis.

    Mike

    PS Welcome to the forum.
    Last edited by simsmj; 15 April 2009 at 07:34 PM. Reason: Expanded the answer.

  4. #4
    Join Date
    Apr 2009
    Posts
    13

    Default Re: In xara3d angles at lower right 0 0 0 degrees Why the 3rd one is for what?

    thanks

 

 

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