Greg.
You need to place an input text box on screen which will hold the vairable named 'countdown' or something similar. Then have a button to start the countdown.
Then place a second input text box for the abort code. Then set up a if-else loop to test for the abort code equality, such that:
if (abortCode=="fx32da") {
stop();
} else {
countdown = countdown - 1;
play();
}
where fx32da is your abort code.
Egg
Egg
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