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  1. #1
    Join Date
    Aug 2008
    Posts
    5

    Question reflective surface help needed!

    What is the best/easiest ways to create a reflective surface for your objects?

    Cheers

    James S Welling
    news[at]transportradio.co.uk
    Last edited by steve.ledger; 19 August 2008 at 11:38 PM. Reason: Remove live email

  2. #2
    Join Date
    Nov 2005
    Location
    UK
    Posts
    81

    Default Re: reflective surface help needed!

    Hi James,

    Welcome to talkgraphics.com

    A simple reflection is most easily done by duplicating your logo (or whatever) then doing a flip about the horizontal axis on it, positioning it under the original, and then applying a linear transparency to it. The thread at http://www.talkgraphics.com/showthread.php?t=30664 has some examples (e.g. post #10 from me).

    Hope this helps.

  3. #3
    Join Date
    Jul 2007
    Location
    Brockville, Ontario, Canada.
    Posts
    4,225

    Default Re: reflective surface help needed!

    Look at this thread too.

    You're not creating a reflective surface, just creating a reflection. That way the surface looks reflective.
    Keith
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There are 10 types of people in this world .... Those who understand binary, and those who don't.

  4. #4
    Join Date
    Aug 2000
    Location
    Placitas, New Mexico, USA
    Posts
    37,389

    Default Re: reflective surface help needed!

    Gary W. Priester
    Mr. Moderator Emeritus Dude
    , Sir

    gwpriester.com | Custom-Stereograms.com | eyeTricks on Facebook






  5. #5
    Join Date
    Nov 2005
    Location
    UK
    Posts
    81

    Default Re: reflective surface help needed!

    That Workbook suggestion to increase the height the reflection is only really appropriate when putting it on rippled water (to simulate some of the reflection effect off the leading and trailing faces of the ripples). A reflection in a smooth surface should be the same height as the original (or less if the surface is tilted relative to the face of the object).

 

 

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