I do have the free version of Maya, but I stopped using it not long ago as it kept gnawing on my mind how expensive it is, and if I am to learn making graphics for a game that our little team has panned out, then I need to know my way around the program I am going to use for the actual project-game, and we are not rich people
So therefore I had to stop with Maya before getting too hooked, so I can learn a program I can actually use for our production. And frankly, Blender I am sure will work just fine, since I've seen recommendations for it and scanned the tutorials briefly. It looks more and more promising every time I read about it.
Of course, there are a lot of other programs I will use, this is true, can't use only one. But that's a bit easier to figure out than the 3D program, as I have no previous experience what so ever, that's why it was hard to know which one is better than another. But yes, it is the individual user that decides what works for them.
So much help and advice, thanks a lot!
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