Welcome to TalkGraphics.com
Results 1 to 7 of 7

Thread: OnionSkin ??

  1. #1
    Join Date
    Nov 2000
    Location
    La Ronge, northern Saskatchewan
    Posts
    100

    Default

    Just wondering if there was such a thing as
    Onion Skinning in Xara X. Or can anyone suggest
    a way to accuarately line up objects in a sequence?

    I was working on an idea and after I had the basics of the animation together I decided to
    add another item to the animation. I tried to
    line up the item from frame to frame by switching back and forth but all that did was make me dizzy! Or should I say dizzier?

    TIA
    Reji

    The Wheel "Moving" Brat

    [img]/infopop/emoticons/icon_confused.gif[/img]

    ----
    /|================================================= |
    The O CONSULTANT | Reji Martin,
    Wheel /- TO THE | reji@isn.net
    Brat ( )\_ STAIRS! | PEI, Canada
    |================================================= |/
    ----Checkout my carvings @
    http://albums.photopoint.com/j/Album...34527&a=216030
    ------ O
    ----- /-
    ---- ( )\\_
    The WheelBrat ~ Faisg air an Aird-a-Tuath, Canada

  2. #2
    Join Date
    Nov 2000
    Location
    La Ronge, northern Saskatchewan
    Posts
    100

    Default

    Just wondering if there was such a thing as
    Onion Skinning in Xara X. Or can anyone suggest
    a way to accuarately line up objects in a sequence?

    I was working on an idea and after I had the basics of the animation together I decided to
    add another item to the animation. I tried to
    line up the item from frame to frame by switching back and forth but all that did was make me dizzy! Or should I say dizzier?

    TIA
    Reji

    The Wheel "Moving" Brat

    [img]/infopop/emoticons/icon_confused.gif[/img]

    ----
    /|================================================= |
    The O CONSULTANT | Reji Martin,
    Wheel /- TO THE | reji@isn.net
    Brat ( )\_ STAIRS! | PEI, Canada
    |================================================= |/
    ----Checkout my carvings @
    http://albums.photopoint.com/j/Album...34527&a=216030
    ------ O
    ----- /-
    ---- ( )\\_
    The WheelBrat ~ Faisg air an Aird-a-Tuath, Canada

  3. #3
    Join Date
    Aug 2000
    Location
    Beaverton, OR
    Posts
    3,267

    Default

    Hi Wheelbrat.

    I believe I am running across a similar desire.

    I was experimenting with some animations. I found that, after doing my first "draft", that the animations "footprint" was too large and that I wanted to scale-down the entire animation. Unless I am missing something, I couldn't find a way to select all ojbects in all frames and scale them down all at once so their relative positioning would remain in tact. I would think this would be a important capability for editing an animation.
    [img]/infopop/emoticons/icon_confused.gif[/img]

  4. #4
    Join Date
    Aug 2000
    Location
    Las Vegas, NV
    Posts
    819

    Default

    If you open the Gif Animation Frame Gallery (looks like three frames of film), you'll see "eye" and "arrow" icons in the upper right. The "eye" lets you see all frames, the "arrow" lets you edit all frames.

    Mickie

  5. #5
    Join Date
    Aug 2000
    Location
    Beaverton, OR
    Posts
    3,267

    Default

    Thanks Mickie,

    It should have been obvious to me.

    John

  6. #6
    Join Date
    Nov 2000
    Location
    La Ronge, northern Saskatchewan
    Posts
    100

    Default

    >If you open the Gif Animation Frame Gallery
    >(looks like three frames of film), you'll
    >see "eye" and "arrow" icons in the upper right.
    >The "eye" lets you see all frames, the "arrow"
    >lets you edit all frames.
    >Mickie

    --------------------------------------------------------------------------------

    Mickie,
    That's fine when you are starting your animation but when you have 35 frames of images to line up and edit it can become quite a mess of overlays!

    What I wanted to be able to do is go back & edit each frame, lining up the objects that are there AFTER the image has been completed.

    Is there any way to 'hide' the majority of frames so that you can minimize the number of frames?

    Reji
    The Wheel "Organized" Brat


    [img]/infopop/emoticons/icon_confused.gif[/img]

    ----
    /|================================================= |
    The O CONSULTANT | Reji Martin,
    Wheel /- TO THE | reji@isn.net
    Brat ( )\_ STAIRS! | PEI, Canada
    |================================================= |/
    ----Checkout my carvings @
    http://albums.photopoint.com/j/Album...34527&a=216030
    ------ O
    ----- /-
    ---- ( )\\_
    The WheelBrat ~ Faisg air an Aird-a-Tuath, Canada

  7. #7
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
    Posts
    21,925

    Default

    Hi Wheelbrat.
    I don't think there is a method to select onion skins across limited frame numbers. You can only se
    I find the best method is to enclose the object within a no fill , desticnt colour line rectangle that will cover the complete area of your animation. As you add a layer do it via the"copy layer" command, then either a: adjust the image inside the rectangle or b: remove all but the rectangle and paste in the new image and adjust it to the required position.
    With vaste amounts of frames onion skinning still has it's problems for aligning.
    Another work around could be to produce a background grid that shows the required animation path which you can remove prior to completion and export (see attachment)
    Egg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	onionskin.gif 
Views:	272 
Size:	27.9 KB 
ID:	17651  
    Egg

    Intel i7 - 4790K Quad Core + 16 GB Ram + NVIDIA Geforce GTX 1660 Graphics Card + MSI Optix Mag321 Curv monitor
    + Samsung 970 EVO Plus 500GB SSD + 232 GB SSD + 250 GB SSD portable drive + ISP = BT + Web Hosting = TSO Host

 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •