Hi Thor,

the reflection can't be this way in reality. You can study the reflection of a object, if you render a example scene with your 3D graphics editor or (easier) put your object on a mirror (or a glass plate) and make a photo with your digital camera.

This is a quick reference picture from a 3D graphics editor:

Click image for larger version. 

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Regards,
Remi

PS: see also this thread