Welcome to TalkGraphics.com
Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14
  1. #11
    Join Date
    Jan 2001
    Location
    Gatineau, QC, Canada
    Posts
    204

    Smile Re: Time to change...

    Thanks Giovanni. I've only been "blending" on and off for the pas 4 years. It's hard to keep up with all the changes and improvments of the software. I haven"t touch the node editor yet...

    Resources...
    Well I'll try to make a short list :

    Blender.org Tutorial & Help section : http://www.blender.org/tutorials-help/ (Quickstart, Video tutorial, online manuel - 2.3 guide still valid...)

    Blender Wiki site : http://wiki.blender.org/index.php/Main_Page (excellent to keep up to date with all the changes - especially the Summer of documentation section)

    Books from the e-shop http://www.blender3d.org/e-shop/ :
    "The Essential Blender" (just released and covers the 2.44 version)
    "Introducing character animation with Blender" (If you're into animation)

    La 3D libre avec Blender (if you read French. ISBN : 2-212-11959-3 The version I got covers 2.42 version)

    Non Blender related but a excellent reference :

    Digital Texturing and painting (ISBN : 0-7357-0918-1)
    Digital Lighting & Rendering (ISBN : 1-56205-954-8)

    Blender Artists Forums : http://blenderartists.org/forum/ (tips, discussions etc.)

    Blendernation.com : http://www.blendernation.com/ (for news in general).

    The thing about Blender is that the developpement is so fast that the documentation and/or tutorials are modified and becomes out of date very rapidly. But the basic, the techniques behind an effect or a rendering still are valid.

    I thak you agian for the compliment about my latest work. It is for me the best I've done in a while.

    Keep on modeling, keep on trying new things, keep on Blending !

    Dan
    *****
    Explore the possibilities ! Blender 3D !

  2. #12

    Default Re: Time to change...

    Great work, Dan.
    You can create great materials in Blender, but it takes a lot of time and effort. Easier if you just download material libraries, then append them and tweak them if necessary.
    The blenderartists forum has links to material libraries, I think. Check out the links in the main blender site, too. Lots of resources, really. Just have to seek them out.

  3. #13
    Join Date
    Jul 2006
    Location
    Los Angeles
    Posts
    507

    Default Re: Time to change...

    i noticed the threading, but thought it both impolite and unnecessary (the former because of the latter) to mention it.

    i am just a bit amazed. I cannot get Blender to DO ANYTHING!

    i know that I am gonna have to get into it again before long, but so far i have managed to work around it with 'type' specific apps.

    this is, as you must already know, really really good.

    geo.
    “Beauty consists in a certain luster and proportion” - Aquinas

  4. #14
    Join Date
    Nov 2000
    Location
    Red Boiling Springs TN USA
    Posts
    19,208

    Default Re: Time to change...

    Look terrific Dan. Excellent textures.
    Soquili
    a.k.a. Bill Taylor
    Bill is no longer with us. He died on 10 Dec 2012. We remember him always.
    My TG Album
    Last XaReg update

 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •