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  1. #1
    Join Date
    Jan 2001
    Location
    Gatineau, QC, Canada
    Posts
    204

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    Grafixman,
    Soquili's method is the right one to use with Blender.
    The image attached shows how it is done with a cube (1). With vertices of the face you want to remain "flat", extrude (key E) with size (key S) right confirming the extrusion. Make it a small one (2). Assuming you use subsurf to round the corners (3), you get a nice flatten face (4)

    If you want to ask specific Blender questions, you can also go to Elysiun. In the forums section, select Blender General...

    danifou
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    *****
    Explore the possibilities ! Blender 3D !

 

 

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