Last edited by Intbel; 22 November 2006 at 01:07 PM.
"Intbel" ... "Can't" is not an option.
Compliance is futile. Resistance is futile. Just do your own thing an' ignore 'em.
Marcia and others
To "tween" an object, the object has to be the same shape with the same fill. It can be modified in size, width, height and rotation, but it has to be the same object to be tweened.
So to tween a square and circle as I have discovered, is not possible.
However, this is not the only way to create an animation.
What I did in my example, and Raymond and others have done in their animations is the other, more traditional method.
1. Create a blend of two shapes.
2. Convert to editable shapes and ungroup the blend.
3. Put each of the blend steps on a new frame (one step per frame)
4. Set your display frame for: time.
It takes more time, but it works.
Gary
Gary W. Priester
Mr. Moderator Emeritus Dude, Sir
gwpriester.com | eyetricks-3d-stereograms.com | eyeTricks on Facebook | eyeTricks on YouTube | eyeTricks on Instagram
Like Sally's clock, and your balls err cirkels (xcuse me ) ? They (the balls) do look better created in Flash..
But Ok I'll give it another try..I thought I could tween different shapes..
Thanks for telling that's not possible Gary!
Marcia
A mind is like a parachute, it doesn't work unless it's open.
Frank Zappa
Sally's clock - the hands are tweened.
Simply: Draw a hand and name the shape.
(No name - no tween)
However, to ensure the hand rotates as you wich, don't just name it shape name it rotate+shape the rotate tag ensure it will rotate around the centre you dictate (try it without and you will see what happens) and the plus sign ensures it will rotate clockwise (minus sign will make it go backwards)
A 360 degree rotate will not work - you will need to make at least two at 180 degrees. Try playing with three or more rotations at, say, 20 degrees or 30 degrees or 60 ... you will need two different for each hand as one will move faster than the other.
You don't have to do anything else - a named shape in one frame will automatically tween to the same shape in the next. All you need do is adjust the timing either by number of frames per second and/or length of frames themselves.
If you find that at the end of every cycle the animation stops for a moment, copy the first frame as your last frame and give the frame a value of zero seconds.
The pool balls: for the perspective, a blend was used which was then made editable and ungrouped as Egg described.
"Intbel" ... "Can't" is not an option.
Compliance is futile. Resistance is futile. Just do your own thing an' ignore 'em.
[IMG][/IMG]This is a quicky, just to show that I finally know what to do Well, I'm working at it...
Last edited by MarciaB; 23 November 2006 at 07:35 AM.
Marcia
A mind is like a parachute, it doesn't work unless it's open.
Frank Zappa
"Intbel" ... "Can't" is not an option.
Compliance is futile. Resistance is futile. Just do your own thing an' ignore 'em.
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