Salaam, I have some questions about your tut. If a person is using 3D6 to give an object(s) the 3D look, and not animate it, why do all these things?
A: Does it make a difference what animation is used?
B: Does it make a difference what fpc is set at since you are only using one frame - the one you are looking at.
THREE: What does "ensure that the axis is the 3rd diagonal option" mean?

The fact that you used X3D to make portions of your frame is great and has helped me to think more about the interconnection of the two prgs., but I am not sure I understand these directions.