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  1. #1

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    Having trouble with making of the glass and wine inside it, this is the outcome so far. Needs a lot of work. Any suggestions would be great.

    Thanks
    Danny
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  2. #2

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    Having trouble with making of the glass and wine inside it, this is the outcome so far. Needs a lot of work. Any suggestions would be great.

    Thanks
    Danny

  3. #3

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    Danny,
    Gary did a tut on a champagne glass once. I'd go to the tutorials and look it up. This animation was developed from that tut some time ago. http://www.xaraxone.com/tutorials/jan02/
    Like what you've done so far.
    ron
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  4. #4

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    Ron, thanks for the info

    Danny

  5. #5
    Join Date
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    Location
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    Danny
    Glass can be a very difficult subject to reproduce. You can find a tutorial I did a couple of years ago here
    Egg
    Egg

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  6. #6
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    Both Tuts, Are excellent! Thanks!
    John/DOT

  7. #7
    Join Date
    Aug 2000
    Location
    Placitas, New Mexico, USA
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    Danny

    Here's an image I did many years ago. There used to be a tutorial for it as well, but I can't find it anymore.

    The wine glass was one of my first Xara images and really took advantage of Xara's gradient transparency capability.

    Maybe you can get some ideas from the image.

    Gary
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  8. #8
    Join Date
    Aug 2001
    Location
    Birmingham, England / Javea, Espana
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    My example is not a wine glass but its glass. Its hard to draw something that is effectivly invisible (if it's clean)so you have to model the surface with reflections etc. Your glass at the moment looks like a flat shape a simple highlight would make all the difference and a curved highlight further defining the surface of the glass would improve matters. Experiment theres always the undo. Don't forget the lens effect on the background behind the glass as well, that's always a fun bit

    derek
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  9. #9
    Join Date
    Aug 2001
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    Hope you don't mind me playing with it but I like glass.
    I've added half a glass to your background. My wine is see through and less turbulent than yours and the glass is modelled with highlights on the surface to accentuate the 3D'ness of it, also the shape of the rim of the glass on yours doesn't look round enough.

    derek
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  10. #10

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    Derek,

    Thats more like what I'm looking for. thanks for the tips from everyone. I'm going back to the drawing board, er Computer.

    Thanks
    Danny

 

 

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