Having trouble with making of the glass and wine inside it, this is the outcome so far. Needs a lot of work. Any suggestions would be great.
Thanks
Danny
Having trouble with making of the glass and wine inside it, this is the outcome so far. Needs a lot of work. Any suggestions would be great.
Thanks
Danny
Having trouble with making of the glass and wine inside it, this is the outcome so far. Needs a lot of work. Any suggestions would be great.
Thanks
Danny
Danny,
Gary did a tut on a champagne glass once. I'd go to the tutorials and look it up. This animation was developed from that tut some time ago. http://www.xaraxone.com/tutorials/jan02/
Like what you've done so far.
ron
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Ron, thanks for the info
Danny
Danny
Glass can be a very difficult subject to reproduce. You can find a tutorial I did a couple of years ago here
Egg
Egg
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Both Tuts, Are excellent! Thanks!
John/DOT
Danny
Here's an image I did many years ago. There used to be a tutorial for it as well, but I can't find it anymore.
The wine glass was one of my first Xara images and really took advantage of Xara's gradient transparency capability.
Maybe you can get some ideas from the image.
Gary
Gary W. Priester
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My example is not a wine glass but its glass. Its hard to draw something that is effectivly invisible (if it's clean)so you have to model the surface with reflections etc. Your glass at the moment looks like a flat shape a simple highlight would make all the difference and a curved highlight further defining the surface of the glass would improve matters. Experiment theres always the undo. Don't forget the lens effect on the background behind the glass as well, that's always a fun bit
derek
"Come in out of the dry and wet yourself by this tap". Spike Milligan
http://www.xaraxone.com/FeaturedArt/mar07/
http://www.xaraxone.com/FeaturedArt/aug10/
http://www.xaraxone.com/FeaturedArt/dc2/index.htm
Hope you don't mind me playing with it but I like glass.
I've added half a glass to your background. My wine is see through and less turbulent than yours and the glass is modelled with highlights on the surface to accentuate the 3D'ness of it, also the shape of the rim of the glass on yours doesn't look round enough.
derek
"Come in out of the dry and wet yourself by this tap". Spike Milligan
http://www.xaraxone.com/FeaturedArt/mar07/
http://www.xaraxone.com/FeaturedArt/aug10/
http://www.xaraxone.com/FeaturedArt/dc2/index.htm
Derek,
Thats more like what I'm looking for. thanks for the tips from everyone. I'm going back to the drawing board, er Computer.
Thanks
Danny
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