Ok! GM, Ah changed me mind, here's a quickie for ye at half size
http://img.photobucket.com/albums/v4...akpreview1.gif
Ok! GM, Ah changed me mind, here's a quickie for ye at half size
http://img.photobucket.com/albums/v4...akpreview1.gif
Haha, looking great, Kiwi. You forgot I have great BIG eyes! Look at the avatar...
When it become really big, I would probably save it as a transparent gif animation then reimport it into a bigger canvas. Not much chance on this one getting any bigger though. The file size is starting to grow big. Even though it is just an 18 frame animation and I tried my best to keep the number of colors low. What will YOU do if your project grows into the Megabyte range? It would be murder to view for those on dial-up....
Another update, probably the next one will be the final version. Just have to think up of something to fill the blank space on the right side.
Forget the BIG eyes! I know you've got "Save as" open with gif animator
Problem with saving as transparent bg is the kb's shoot up over using a white bg.
Better draw some brain cells to finish your anim (Not mine as they are all dead!)
Kb's? .. Mb's? .. Gb's? ..... Might have to supply free coffee and a haircut so those on dial-up can fill in the time while my anim opens
The blueball one I first looked at was over 800kb's
Just spent over 5 hours and only managed to add a teensy bit more to the existing pic. (I'm sure that you've gotta be crazy to be an aMiNator )
Keep em comin GM ... They're exce;;ent
Last edited by Kiwi; 02 April 2006 at 08:31 AM.
That's why they invented Flash....
If it's going to be vectors, that's the route to take. Those gif files gets enormous for complicated animations. And the lag gets worse with bigger images, too.
Crazy? I'm beyond that. And you might add blind to the list... staring at those test runs over and over is starting to blur my vision...
I found a workaround for the mirror flip in UGA, just scale the object towards the center vertically or horizontally and go beyond that back towards the bounding box of the object, which is always displayed and thankfully remains static while scaling...
OK, my final version. If this project is going to be updated, it's gonna be quite a while. Will be waiting for your project. Just try to finish it before the next century or so...
A+++++++++
GOLD STAR!!!!!!
That is really cool!!!! Great job!!!!!!!!
-=Bob=-
Fun animation Gman. Are you hoping to end up with something like this eventually? (Just a little something to put a grin on your face.)
Lonnie
WOW!!! That is INSANE!!!!!
-=Bob=-
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