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  1. #1
    Join Date
    Aug 2000
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    Louvain-la-Neuve, BELGIUM
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    Try to slice a bitmap, select all parts without grouping them and convert to a brush !!!
    Need some experiments with spacing; no tiling filing bitmap; work better with only smooth curves, ... but it works !!!

    ivan
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  2. #2
    Join Date
    Aug 2000
    Location
    Louvain-la-Neuve, BELGIUM
    Posts
    2,397

    Default

    Try to slice a bitmap, select all parts without grouping them and convert to a brush !!!
    Need some experiments with spacing; no tiling filing bitmap; work better with only smooth curves, ... but it works !!!

    ivan

  3. #3
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
    Posts
    21,921

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    magic Ivan

    egg
    Egg

    Intel i7 - 4790K Quad Core + 16 GB Ram + NVIDIA Geforce GTX 1660 Graphics Card + MSI Optix Mag321 Curv monitor
    + Samsung 970 EVO Plus 500GB SSD + 232 GB SSD + 250 GB SSD portable drive + ISP = BT + Web Hosting = TSO Host

  4. #4
    Join Date
    Aug 2000
    Location
    Raisio, Finland
    Posts
    1,341

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    You really seem to like your old Panhard [img]/infopop/emoticons/icon_smile.gif[/img] Great effect!

    -Paul
    Paul the Gnurfmeister!
    Home: http://www.gnurf.net/v3/ | My stuff for sale: http://www.zazzle.com/gnurf* | Follow me on Twitter: http://twitter.com/pasoderholm



  5. #5
    Join Date
    Aug 2000
    Location
    Louvain-la-Neuve, BELGIUM
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    2,397

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    Thanks Paul,

    yes I liked it when I received this old car twenty years ago. That was not exactly this model (the chromes were much simplified in the last form of PL17), but mine's was the last item imported in Belgium. At this time I had not my permit to drive cars and thus I used it to play "jazzy" clarinet with a friend playing guitar. The sound was fantastic inside with an extraordinary feed back because of its roundish volumes. After that it was given to a collector. But I love to remember it and some months ago I modelized it in Lightwave for the needs of a cartoon that I project (I don't show my characters before publishing). I think I will use XaraX extensively for this project; I loved already CorelXara but the ability to import PNG with alpha channels is fantastic and screen antialiasing of bitmaps too !!! Objects rendered without any antialiasing (which is time consuming) in Lightwave may be nicely antialiased in XaraX for some kind of uses !!! For example if you take a bitmap copy of your Lightwave output the result is totally acceptable to see on screen !!! That's what I have noted when using lightwave objects in X !!!

    Regards,

    ivan

 

 

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