Try to slice a bitmap, select all parts without grouping them and convert to a brush !!!
Need some experiments with spacing; no tiling filing bitmap; work better with only smooth curves, ... but it works !!!
ivan
Try to slice a bitmap, select all parts without grouping them and convert to a brush !!!
Need some experiments with spacing; no tiling filing bitmap; work better with only smooth curves, ... but it works !!!
ivan
Try to slice a bitmap, select all parts without grouping them and convert to a brush !!!
Need some experiments with spacing; no tiling filing bitmap; work better with only smooth curves, ... but it works !!!
ivan
magic Ivan
egg
Egg
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You really seem to like your old Panhard [img]/infopop/emoticons/icon_smile.gif[/img] Great effect!
-Paul
Paul the Gnurfmeister!
Home: http://www.gnurf.net/v3/ | My stuff for sale: http://www.zazzle.com/gnurf* | Follow me on Twitter: http://twitter.com/pasoderholm
Thanks Paul,
yes I liked it when I received this old car twenty years ago. That was not exactly this model (the chromes were much simplified in the last form of PL17), but mine's was the last item imported in Belgium. At this time I had not my permit to drive cars and thus I used it to play "jazzy" clarinet with a friend playing guitar. The sound was fantastic inside with an extraordinary feed back because of its roundish volumes. After that it was given to a collector. But I love to remember it and some months ago I modelized it in Lightwave for the needs of a cartoon that I project (I don't show my characters before publishing). I think I will use XaraX extensively for this project; I loved already CorelXara but the ability to import PNG with alpha channels is fantastic and screen antialiasing of bitmaps too !!! Objects rendered without any antialiasing (which is time consuming) in Lightwave may be nicely antialiased in XaraX for some kind of uses !!! For example if you take a bitmap copy of your Lightwave output the result is totally acceptable to see on screen !!! That's what I have noted when using lightwave objects in X !!!
Regards,
ivan
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