Welcome to TalkGraphics.com
Results 1 to 5 of 5
  1. #1
    Join Date
    Dec 2000
    Location
    andalucía · españa and lower saxony · germany
    Posts
    2,125

    Default

    This is a good example for textures: I designed a logo for a start-up company - brandnew, 3D, elegant. And then I had a vision: how will it look in 30 or 40 years? Easy task with 3D and textures. When I presented the second one during a meeting, the girls and guys almost fainted. The client finally purchased the second version as well, because "...we MUST to have it".

    jens
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	processofaging.jpg 
Views:	407 
Size:	68.4 KB 
ID:	18187  
    --------------------//--
    We can't solve problems by using the same kind of thinking we used when we created them.
    --------------------//--

  2. #2
    Join Date
    Dec 2000
    Location
    andalucía · españa and lower saxony · germany
    Posts
    2,125

    Default

    This is a good example for textures: I designed a logo for a start-up company - brandnew, 3D, elegant. And then I had a vision: how will it look in 30 or 40 years? Easy task with 3D and textures. When I presented the second one during a meeting, the girls and guys almost fainted. The client finally purchased the second version as well, because "...we MUST to have it".

    jens
    --------------------//--
    We can't solve problems by using the same kind of thinking we used when we created them.
    --------------------//--

  3. #3
    Join Date
    Feb 2001
    Location
    Beaverton, OR, USA
    Posts
    333

    Default

    I like it. Nice rust texture. As I'm typing this message now, I'm waiting for LightWave to finish rendering another ufo scene. I've been working on a presentation for work with a ufo/x-files theme to it. So far it's turned out well, I'm just spending too much time on it and am running out. [img]/infopop/emoticons/icon_wink.gif[/img]

    By the way, I'm not sure if the aging effect would cause diagonal lines to become horizontal. [img]/infopop/emoticons/icon_razz.gif[/img] Just a minor detail.

    I assume you used Cinema 4D for this?

  4. #4
    Join Date
    Dec 2000
    Location
    andalucía · españa and lower saxony · germany
    Posts
    2,125

    Default

    Earl,

    -----------//--
    By the way, I'm not sure if the aging effect would cause diagonal lines to become horizontal.
    ----------//--

    the diagonal lines are paint, the material of the word 'web' is wood as opposed to the steel of 'biz'.

    And yes, this has been done with Cinema.

    BTW, I'll post the 'USS Charlotte' for you soon :-))

    jens
    --------------------//--
    We can't solve problems by using the same kind of thinking we used when we created them.
    --------------------//--

  5. #5
    Join Date
    Aug 2000
    Location
    Westbank, BC Canada
    Posts
    1,387

    Default

    I've always loved that 'rusty peeled paint' look. Can't explain why though... maybe i'm looking for to getting old myself? hahaa [img]/infopop/emoticons/icon_biggrin.gif[/img]

 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •