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  1. #1
    Join Date
    Jul 2003
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    Spring Lake Heights, NJ, USA
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    4

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    1st off I was just messing around with a program called "Cool-3D" it's rather simple as far as 3D programs go, but it's really pretty cool, and it has the potential to do some cool stuff rather quickly. I just wanted to know if theres anyone out there that works with it on a regular basis. If so, how do you animate one word, make it disappear, then have a 2nd word show up, and animate? There isn't a "delete" button once you start.

    Also I have just an observation to talk about. For the life of me I'll never be able to understand why 3D Studio Max is so much more popular than Lightwave 3D. I learned on Lightwave, and am now trying to teach myself about 3DSMax, and if you ask me, the learning curve is huge compared to Lightwave, not to mention that after all the plug-ins and extras 3DSMax is so much more expensive too. What are the theories as to why for every Lightave 3D tutorial, book, school, article etc.. there are 10 for 3DSMax?

    One other thing, I've heard alot of 3D animator snobs say that Bryce is for amatures, and non artists. It all comes down to how creative you are and your imagination to work with the tools at your disposal. There is a Freeware 3D animation program that I use to make some great animations with. Called Anim8or, at www.anim8or.com ....Face it, if you're not creative in the 1st place, all the technology on the planet isn't going to help you create.
    Heck an artist can make art with a lock of hair, a feather, and dirty water.

    bruce_marie_03@yahoo.com write me if you're from NYC/NJ and do computer graphics.

    Bruce

  2. #2
    Join Date
    Jul 2003
    Location
    Spring Lake Heights, NJ, USA
    Posts
    4

    Default

    1st off I was just messing around with a program called "Cool-3D" it's rather simple as far as 3D programs go, but it's really pretty cool, and it has the potential to do some cool stuff rather quickly. I just wanted to know if theres anyone out there that works with it on a regular basis. If so, how do you animate one word, make it disappear, then have a 2nd word show up, and animate? There isn't a "delete" button once you start.

    Also I have just an observation to talk about. For the life of me I'll never be able to understand why 3D Studio Max is so much more popular than Lightwave 3D. I learned on Lightwave, and am now trying to teach myself about 3DSMax, and if you ask me, the learning curve is huge compared to Lightwave, not to mention that after all the plug-ins and extras 3DSMax is so much more expensive too. What are the theories as to why for every Lightave 3D tutorial, book, school, article etc.. there are 10 for 3DSMax?

    One other thing, I've heard alot of 3D animator snobs say that Bryce is for amatures, and non artists. It all comes down to how creative you are and your imagination to work with the tools at your disposal. There is a Freeware 3D animation program that I use to make some great animations with. Called Anim8or, at www.anim8or.com ....Face it, if you're not creative in the 1st place, all the technology on the planet isn't going to help you create.
    Heck an artist can make art with a lock of hair, a feather, and dirty water.

    bruce_marie_03@yahoo.com write me if you're from NYC/NJ and do computer graphics.

    Bruce

  3. #3
    Join Date
    Nov 2000
    Location
    Red Boiling Springs TN USA
    Posts
    19,208

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    Hi Bruce,

    Welcome to the forum.

    I have Cool-3D, but haven't invested much time in learning it. You could create two animations in Cool-3D, then open them in Anim8or to edit the frames and get the effect you are looking for.

    Soquili
    Soquili
    a.k.a. Bill Taylor
    Bill is no longer with us. He died on 10 Dec 2012. We remember him always.
    My TG Album
    Last XaReg update

  4. #4
    Join Date
    Mar 2001
    Location
    Liverpool, NY USA
    Posts
    1,137

    Default

    Just my 2 cents Bruce, but IMO, Vue d'Esprit mops the floor with Bryce. Corel's not keeping pace developing it, and now Corel's been sold to Vector.


    My Best,
    Gare
    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.

  5. #5
    Join Date
    Dec 2000
    Location
    andalucía · españa and lower saxony · germany
    Posts
    2,125

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    a tool you don't understand or like?

    I have a highly unpopular toolbox mix and can do anything I can imagine or envision. So if you have experience in LW, why do you want to go for 3DS?

    I mean I would never go for 3DS either, because **my** tools are perfect for my brain and hands. Do brand names really matter? If I would have a million tomorrow I wouldn't purchase Maya or 3DS or Softimage or anything like that, instead I'd abandon all my computers, return to hand modeling and sculpting and find some jerks to transform my ideas into bits and bytes - and not care about the tool they use as long as the come up with results I had in mind and shaped with my hands!

    Don't waste your precious time on yet another modeler or app, be wise and produce impressive results with your knowledge and well known apps.

    It'll be much more rewarding ;-}

    jens g.r. benthien
    designer
    http://www.sacalobra.de

    ----------//--
    If you don't know how to dream you'll never be a designer.
    ----------//--
    --------------------//--
    We can't solve problems by using the same kind of thinking we used when we created them.
    --------------------//--

  6. #6
    Join Date
    Mar 2002
    Location
    Ontario, Canada
    Posts
    422

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    Brewsea, can I ask you one question?

    Why are you trying to learn 3DS Max if you already know how to use Lightwave?

  7. #7
    Join Date
    Jul 2003
    Location
    Spring Lake Heights, NJ, USA
    Posts
    4

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    Just to answer the 2 previous comments. I understand what it is you're saying, and for the most part I agree with both of you. I hate learning 3DSMax, it's just that I'm rather new to all this. In 1998 I didn't even know what a typewriter was much less a computer. I've been working at learning a new CAREER for the past 4+ years. Career meaning that I want to actually work, and make a living in this field. I've been sending out resumes for the past 16 months, and have been on 3 interviews. So I read the want-ads alot. I have to try to know and keep up with what the industry is looking for. I wish I could do this just for the sake of art. Unfortunatly I can't tell the bill collectors, "I'm an artist, I don't believe in material things". They couldn't care less. I have to keep up with whats new, and with whats popular and with whats being used most in this my new chosen field. I can know LW on PC but if I read 5 want-ads that say, "3D SMax on Macs" I have to ablidge or they're not going to want me. I figure the more skills I have the less I'll be out of work. I still haven't see one ad for a sculptor. I play excellent rock guitar, but now-a-days if I'm not 18, and don't rapp, they don't want me. No matter how much Eddie Van Halen, and Tony Iommi I know. (so I don't plan on working in music these days) get my analogy?

    bruce_marie_03@yahoo.com write me if you're from NYC/NJ and do computer graphics.

    Bruce

  8. #8
    Join Date
    Dec 2000
    Location
    andalucía · españa and lower saxony · germany
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    2,125

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    well, I understand what you mean, but just continue this scenario: now it's 3DS on a Mac, tomorrow it'll be Softimage on a Linux, in a week it will be Maya on a PC. Do you have the financial capabilities to legally purchase all these biggies and hardware? How much time do you want to waste on learning all of them? And if you do, you'll never be a routinier as we call it. The arts and design biz a a fu..ing biz, and if you believe what the companies keep telling you, you'll be lost sooner - not later.

    What's your strength? Textures, mechanical or organic modeling, lighting, keyframing, low poly modeling, terrain modeling? Be strong in **one** discipline and you will get an assignment. If you try to be a 'I-can-do-anything-you-want-me-to' guy no company will be interested in your abilities, because they already have a specialist for every single task.

    Do you pursue a career in product development, product visualization, game design (excellent coding is required in this area!), advertising (good marketing knowledge required) or any other area? Make sure you know where your target audience resides.

    The companies that are looking for people who can operate a specific software just need an operator, not an idea generator - don't be mislead by their big words.

    If you know what you can do it doesn't matter which tool - which software - you will be working with.

    I certainly don't want to tell you it's an easy job to nail down your strengths. But you really should ask yourwself: what's the core of my creativity? Who might have a benefit working with **me**? What makes me unique?

    We are living in tough times and rough waters, especially in fast paced NY. And there are a lot of a..holes in the biz (client side). Example: I develop a new and unique product, and the client asks me: do you work with ME10 or Unigraphics? Then I start screaming into his face: Hell you idiot, here is the **finished** product, who in this damn world cares which software I've used to accomplish the task?

    That's the drawback of today's biz - too many farts and nobrainers in decision maker positions...

    Sure I have to pay my bills, but I have a very strong attitude in regards of my dignity, so I prefer to end a relationship right on the spot before someone will talk down my capabilities.

    A bird in hand is worth two in the bush (read: being perfect in LW is better than mastering just 3% in 3DS and 2% in Softimage and 1% in Maya).

    jens g.r. benthien
    designer
    http://www.sacalobra.de

    ----------//--
    If you don't know how to dream you'll never be a designer.
    ----------//--
    --------------------//--
    We can't solve problems by using the same kind of thinking we used when we created them.
    --------------------//--

  9. #9
    Join Date
    Sep 2000
    Location
    New Zealand
    Posts
    1,970

    Default

    3Ds has not been ported to the Mac Bruce,not yet,possibly a slim chance later,but most Mac users use Maya,LW or C4D



    The majority of people who want some work done in Max want game work done,or someone for a game studio etc.


    Let the quality of your work do the talking for you ,plus how do you make a demo reel f you only know parts of all different apps.


    Stu.

  10. #10
    Join Date
    Jan 1970
    Posts
    3,220

    Default

    Ya just grab any decent modeling app and... learn to model... (warning... might take up ones life )

    Poly's can = ?

    [This message was edited by gidgit on July 30, 2003 at 08:05.]

 

 

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