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Thread: Dragon update

  1. #1
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    Ok here are some new Dragon pics,after much blood sweat and swearing [img]/infopop/emoticons/icon_biggrin.gif[/img]


    Stu.
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  2. #2
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    Ok here are some new Dragon pics,after much blood sweat and swearing [img]/infopop/emoticons/icon_biggrin.gif[/img]


    Stu.

  3. #3
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    .
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  4. #4
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    ..
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  5. #5
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    I still have a tongue to model and some eyes,and the top of the legs needs some shaping [img]/infopop/emoticons/icon_smile.gif[/img]


    Stu.

  6. #6
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    Looking real good Stu. Lots of hard work, but it is definetely worth it.

    --Randy

  7. #7
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    I would have gone insane by now!

    Steve Newport
    Steve Newport

    -www.SteveNewport.com-

  8. #8
    Join Date
    Feb 2001
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    Beaverton, OR, USA
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    That's lookin' great Stu! You've put a lot of attention to the detail. What's the poly count on that thing? [img]/infopop/emoticons/icon_smile.gif[/img]

  9. #9
    Join Date
    Dec 2000
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    andalucía · españa and lower saxony · germany
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    Stu made it again! It looks G R E A T . If I would have to model that dragon, chance would be extremely hight that you would find me on a shrinks couch after 3 days ;-}

    Great job Stu, really. I wish I had your nerves and stamina <sigh>. The girl I modeled almost drove me mad, but your dragon has muscles and knees and great joints and all the nine yards.

    You can be lucky to run C4D on a Mac - imagine someone with a win98 machine - he would have surrendered after the 4th crash or blue screen ;-}

    jens

    jens g.r. benthien
    designer
    http://jens.highspeedweb.net

    ----------//--
    If you don't know how to dream you'll never be a designer.
    ----------//--
    --------------------//--
    We can't solve problems by using the same kind of thinking we used when we created them.
    --------------------//--

  10. #10
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    Randy - thanks it was a real mission,it seemed like I was forever modelling a new piece.Every part on that thing had three rebuilds or re tweaks before I was happy with it [img]/infopop/emoticons/icon_smile.gif[/img]


    Steve - Thanks bud insanity was not far off,it was starting to get really tedious going over and over one area again again [img]/infopop/emoticons/icon_biggrin.gif[/img]


    Thanks Earl,last time I checked it was around 11000 I think [img]/infopop/emoticons/icon_biggrin.gif[/img] .......hey you inspired me to carry on with this model Earl after our Dragon thread [img]/infopop/emoticons/icon_biggrin.gif[/img]


    jens thanks bud [img]/infopop/emoticons/icon_biggrin.gif[/img] ,I think this prototype took about 6 weeks actually of around 6 hours a day when I could stand the sight of it that is [img]/infopop/emoticons/icon_biggrin.gif[/img]


    For texturing I am going to go with 2048 x 2048 or do you think I should go higher?,also should I do some sub division in areas where I want more detail? [img]/infopop/emoticons/icon_smile.gif[/img]

    I would also like your opinions on whether it should a wild {ownerless Dragon} or a domesticated Dragon with harness and seat etc....your thoughts please [img]/infopop/emoticons/icon_smile.gif[/img]


    Thanks again guys


    Stu.

 

 

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