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Thread: Dragon wip

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  1. #1
    Join Date
    May 2001
    Location
    Cleveland, Ohio, USA
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    203

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    Looking really great Stu, I can't believe how much you've progressed on this.

    A few crits, all of them minor and constructive:
    The head looks heavy, which means the neck must be suitably thick in muscle to support it. Just that jawbone must weigh quite a bit. I think the neck needs a bit more "girth" to support that weight. On to the feet: can the balls-of-the-feet really support the massive weight of this creature? (I'm really asking, I don't know ) He seems as if he might tip over in his present stance, although you've done an awesome job on the muscles in the legs!

    Those are just minor crits bud, hopefully to help you towards perfection, do with them what you will.

    Yeah, gidgit is right, remember to pock-mark him up when you texture, remember that he is ancient and has been through alot in his existence.

    Brett

  2. #2
    Join Date
    Sep 2000
    Location
    New Zealand
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    Cheers James


    am working on the wings now,have decided I hate wings and bloody dragons should use catapaults in stead of wings.

  3. #3
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    .
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  4. #4
    Join Date
    Mar 2001
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    Liverpool, NY USA
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    HaHaHaHaHAHAHAHA! ! ! !

    Can you get him to use a side catcher on my lawn?



    Looking GREAT, Stu!

    -g-
    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.

  5. #5
    Join Date
    Mar 2001
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    Liverpool, NY USA
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    Nicer musclature!

    My Best,
    Gare
    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.

  6. #6
    Join Date
    Mar 2001
    Location
    Liverpool, NY USA
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    I would kill to see you animate that sucker, Stu!
    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.

  7. #7
    Join Date
    Sep 2000
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    New Zealand
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    Thanks Soquili


    Heres a update,I could not resist this render it was his pose.
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  8. #8
    Join Date
    May 2001
    Location
    Cleveland, Ohio, USA
    Posts
    203

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    Stu,
    Yeah, the old LW forum really doesn't see any action now, it's amazing the amount of stuff I used to learn there, and now....hardly any sharing going on and flames being thrown...ahh, well, you know how it goes...

    Thanks for the well-wishes, yes, the new house and all is going "swimmingly" (I like that!). Kids get to go to alot better schools and all is well there. Haven't heard from your Lotto guy yet (hope he calls soon, I fear for his kneecaps).

    gidgit, thanks, yes, I wouldn't have it any other way! Busy hands and a busy mind are always a good thing, although I'm looking forward to my first vacation in 9 months (and we're moving during it) so hopefully I can "recharge" a bit. Only sad thing is I have to give up my cable modem, no high-speed in the new house . Thanks for the welcome back, I haven't really been gone, I always check in here, just rarely post anymore. Might have to change that!

    Take care guys...

    Brett

    Edit----
    Hey, 201 posts! I know, not much, but I just realized that!
    Off to bed now...
    End Edit----

    One more edit:
    On the veins-showing-through-the-skin thing, I think this would be entirely up to you, acceptable either way. I remember seeing the "making of" the first Jurassic Park, and them talking about the fact that noone really knows what their skin looked like, and muscle groups can only be guessed from bone structure, etc. I mean, there are obvious anchor points for musculature, and the size of the bones tells us the size of the muscle that must have been there to move and support the size of the bones, but that's where science ends and speculation begins.

    True artistic license, it seems...

    Goodnight already!

    Brett

    [This message was edited by Brett H on August 13, 2003 at 19:15.]

  9. #9
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  10. #10
    Join Date
    Sep 2000
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    Update on the update
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