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  1. #1
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    I’m involved in a discussion (actually started by RAMWolff) with the author of KoolMoves in the Flash Kit/KoolMoves forum about importing XaraX files directly into KoolMoves.

    He asked me the question : “Is there a published spec for .xar files?” Does anyone here know of or have information that might be available to help this happen? WOW!!

    Is that kind of information something Xara Ltd. wants to share? It would seem the more compatible Xara is, the more exposure it would have.

    Bob C.

  2. #2
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    Norway & Sweden & USA
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    There used to be published and documented specs for the .WEB format on the xara.com site. I don't know if it's still there, norr how the WEB format differs from the XAR format - but it could be worth checking into, eh? I agree that full disclosure of the XAR format would be good!

    K
    www.xaraxone.com/FeaturedArt/kn/
    www.klausnordby.com/xara
    K
    www.klausnordby.com/xara (big how-to article)
    www.xaraxone.com/FeaturedArt/kn/ (I was the first-ever featured artist in the Xone)
    www.graphics.com (occasional columnist, "The I of The Perceiver")



  3. #3
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    Louvain-la-Neuve, BELGIUM
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    Thanks for your rectification Thomas; I hope KoolMoves will take the opportunity to do that and drastically simplify the conversion of .xar files into Flash movies (using blend, or layers or anything else ???)

    Kindly,
    ivan

    Be collaborative, re-invent the Rose.

  4. #4
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    Columbus, Ohio, U.S.A
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    <BLOCKQUOTE><font size="-1">quote:</font><HR>Originally posted by RAMWolff:
    don't create objects with bevels, shadows or brushstrokes and it will be fine.
    RAMWolff [img]/infopop/emoticons/icon_wink.gif[/img]<HR></BLOCKQUOTE>

    Then we'd be as primitive and limited as Flash and KoolMoves itself! Which would defeat the who'll purpose of having a .xar spec!

    Steve Newport
    Steve Newport

    -www.SteveNewport.com-

  5. #5
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    Nitra, Slovakia
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  6. #6
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    I'm not sure what you mean by that comment about KoolMoves being "primitive". Was that a condescending remark or was there another meaning to how you worded that??

    RAMWolff
    [img]/infopop/emoticons/icon_wink.gif[/img]

    [This message was edited by RAMWolff on January 26, 2002 at 21:56.]
    Richard

    ---Wolff On The Prowl---

  7. #7
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    Thanks for the effort.

    I shall submit the information supplied and report any progress or conclusions, if any.

    Bob C.

  8. #8
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    don't create objects with bevels, shadows or brushstrokes and it will be fine. On the other hand, I add MANY bevels to allot of my objects and would like it if Xara Ltd. updated Flare to include at least this. Maybe the shadows too!!!

    Just my input.

    RAMWolff [img]/infopop/emoticons/icon_wink.gif[/img]
    Richard

    ---Wolff On The Prowl---

  9. #9
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    Lil ole' ME???

    You know I only have the best interest of my favorite vector application in mind.

    Gary, Ross, Ivan, Egg??? Any info here??? Let's make this happen. Xara Ltd.?? You want the word out more about your wonderful application? This is a sister app. that would bring in more buisness and vice versa for KoolMoves. I would love to see the .xar and .X3D files available in KoolMoves. You can already import swf files, so let's even the score and have the ability to import .xar and X3D files into KoolMoves. The possibilities are endless with this combo!!!

    Let's make this happen folks. Votes?? Yea or Nay?

    RAMWolff [img]/infopop/emoticons/icon_wink.gif[/img]

    PS: We get XaraX, KoolMoves, SSpline and Fusion MX all working together, there wouldn't be a better solution out there for a complete vector/web page publishing suite in the whole world!!! That's HOT!!!
    Richard

    ---Wolff On The Prowl---

  10. #10
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    Location
    Pinner, UK
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    Hold off on submitting the Flare format to Koolmoves. We aren't continuing with support on it at the moment, so it won't get them any farther on supporting .xar or .x3d files.

    I'll pass this discussion on to the rest of Xara and see if we can't find a solution.

    T

 

 

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