Just downloaded it, and I'll play with it as soon as I have time, see what I can do with it... ;)
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Just downloaded it, and I'll play with it as soon as I have time, see what I can do with it... ;)
Well knowing I won't upgrade past Xara Designer Pro x11, it is still my go to design software for all my professional mapping, and some of my page layout - I do use InDesign for major page layout...
Next Sci-Fi/Modern/Cyberpunk interior map is the typical vehicle repair garage with a small customer counter and office, a tool room and the rest room at top. In the garage area there's an engine...
Working on some interior maps of locations using both Xara Designer Pro x11, and 3D programs - Wings 3D and Vue Creator. These are Sci-Fi/Cyberpunk Urban locations. The first one is a Ramen Shop, a...
Here's my first rendition of the Free Camp, an area on the garbage/prison planet of Purgatory for a series of one-shots for Starfinder being written by Trevor Gulliver. This is a highly inaccessable...
Here's the last 3 illustrations I needed for all the planets and moons of the Kaidan star system... an ice world on the system fringe (think Pluto with a thin atmosphere), a hidden yakuza shipyard,...
Well, Gare, you mentioned Corel twice, and honestly, I was a fan and user of Micrografx Designer and Picture Publisher back in the day, I'd used Micrografx for 10 years before and the first years...
I started with Raydream as my first 3D program, and upgraded it along with it's buyout by different companies. I did eventually get Cararra, but didn't like it, so didn't use it much at all. I got...
I had ZBrush 1.0 which was more 2.5 D, and not fully 3D yet, more a 3D-esque paint program and it was FREE. Now ZBrush is nothing like it's 1.0 version, but a full, high 3D program. If I had a spare...
Well as you noted in your post in my 3D illustration thread - practically all my objects are created in Wings 3D, so instead of posting models here, I'd just point to my thread. Anything that is...
Thank you!
Yes, Vue Creator is what I'm currently using, though I create OBJ models using Wings 3D, a free subdivisional surface modeler - the software it's based on, Nichimen Nendo, I'd been...
Okay, not as sexy as the last two, this illustration is a bit creepy, depicting a habitat cave of the Jorogumo (spider people race) on another moon of Jigoku, for my Kaidan Star Empire project....
This was a quick one, I was trying to create something else, but it was going to take forever to render, so I need to figure what I have to do to fix that. Instead I created a quickie for a different...
I created a tengu floating city illustration a few months ago, but it didn't really satisfy me like I wanted - it looked more like an orbiting station in low atmosphere which wasn't what I wanted. So...
Took two renders to do this, but the second one was quicker. I will need an image of a sky elevator, accessing an orbiting ring in low orbit (still inside the ionosphere protected from...
Who doesn't need a Crystal Cave? While not technically a Hostile Terrain, one could argue that the crystals contained emit light and radiation. Perhaps they are magical crystal for a Starfinder or...
Here's another "alien-esque" terrain map, though it could be terran too. This is my version of a deep sea smoker - a hot spot emitting sulferous energy from volcanic tunnels beneath, escaping into...
Since I plan to promote this as Starfinder along with other game systems, I figured I'd need one or two alien enviroments as Hostile Terrains, and this is the first one: Alien Oasis - the purple and...
A surprising terrain. I opened the Swamp file, changed the texture of the ground from plants to wet, rough rocks which added a displacement which changed the geometry to add the rock structure, while...
I finally got something for swamp in 3D, but I'm trying to decide if I need to tweak this somehow. I preferred muddier water, but it hid the bottom too much, making it look less like water. I painted...
Thanks, Boy!
Next is opposite in the temperature zone - this is a glacier and crevasse. The crevasse was done in 3D, the rest is done in Xara.
Enjoy!
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I mentioned in my 3D illustrations thread in the Off Topic Chat Forum, that I'm currently working on what I'm calling the Hostile Terrains Map Set. Some of the maps are being done in 3D, hence why I...
Working on a Hostile Terrain Map Set, though designed for use in Sci-Fi games, because it's just terrain, it's perfectly usable in fantasy games. While I'm not exclusively using 3D for this set, some...
Thank you, sir!
Note: the rest of the cover design is vector bevels using Xara.
Raydream was the first 3D software I started using back in the 90's. Cool.