Welcome to TalkGraphics.com

Search:

Type: Posts; User: Squeaky; Keyword(s):

Search: Search took 0.00 seconds.

  1. Re: Export from XPGD 6, Import to Flash CS4, Problems With Every Format

    Drat. It doesn't look like it is something easily solved.
    I've been experimenting with Toonboom Animate. Their freehand vector tools are brilliant though the rest is an acquired taste and a step...
  2. Re: Export from XPGD 6, Import to Flash CS4, Problems With Every Format

    Yes well. I've just run into this again. I exported some type with a radial fill to Flash. I needed to break it apart in order to animate the transparency. When I did the letters became white. A bit...
  3. Re: Export from XPGD 6, Import to Flash CS4, Problems With Every Format

    I'm suspecting the 'fault' is actually pretty useful to the way Xara does animation with quick shapes. Shame it is so disastrous for the basic swf export.
    Let's hope it is something they can fix...
  4. Re: Export from XPGD 6, Import to Flash CS4, Problems With Every Format

    I've been there mate. Group testing always helps :-)
  5. Re: Export from XPGD 6, Import to Flash CS4, Problems With Every Format

    You are not going mad.
    There is something very wrong there. I even had problems when I recreated the 3 circles from scratch.
    The only way I could get them into Flash properly was to do them...
  6. Re: Export from XPGD 6, Import to Flash CS4, Problems With Every Format

    Thanks Gary. I find export to Flash not to be a one button click process. For me it goes something like this:
    Split my illustration into the layers I want in Flash in Xara.
    House keeping on each...
  7. Re: Export from XPGD 6, Import to Flash CS4, Problems With Every Format

    I'm an animator and I use XPGD a lot for creating .swf assets(non -animating). I can't say I have encountered the problems that you have. The one big thing to note is that if you have profiled lines...
Results 1 to 7 of 7