HDRI lighting rocks! However, I see a lot of people using fairly low-res HDR images. These, in my opinion, don't look very good in final output (even if they do a great job lighting your scene). ...
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HDRI lighting rocks! However, I see a lot of people using fairly low-res HDR images. These, in my opinion, don't look very good in final output (even if they do a great job lighting your scene). ...
I would pick the 2nd, and the 1st, in that order.
Nice variety Jens!
Pssst... It's a book. Not a magazine. http://www.talkgraphics.com/images/smilies/wink.gif
A collection of the best CG art in the industry. Focus goes on both 2D and 3D. From architectual to...
Congrats on getting one of your images included with the first print of EXPOSÉ! My special edition just arrived, and I was flipping through it here at work, when I ran across a very familiar name. ...
Congrats on getting one of your images included with the first print of EXPOSÉ! My special edition just arrived, and I was flipping through it here at work, when I ran across a very familiar name. ...
Looking pretty cool Stu! Can't wait to see what you come up with for the wing texture. Hey, have you seen this dragon over at CGTalk? Glen's process was kinda neat - modeled low poly mesh in LW,...
Nice trick Ivan!
Well, this is what I've been doing for a recent project. Here's the backdrop: an engineer from our Atlanta office needs to present a visualization to the client to give him an idea of what the site...
Sure Gidget. I'd post one now, but it's late and I really should be asleep. http://www.talkgraphics.com/images/smilies/wink.gif
Tomorrow morning, from work, I'll post an example I've been...
Yup, those two know their stuff (John and Gary). I personally use the *.AI format. It seems to produce the best curve representation when I export from Corel Draw 10.
Most programs (all as far...
I admit, my knowledge of celshaded plugin renderers is mostly limited to LightWave, however, I'll post links to what I've found.
B.E.S.M. -- Big Eyes Small Mouth This celshader was originally...
Sure thing Gary! John Clements and I were both thinking you'd really enjoy this sort of thing.
Stu,
I know how you feel about that 56K. In fact, I used my ole 28.8 modem long after 56K's came out because my phone line was so crudy that I couldn't even get above 28.8kbps download.
Jens,...
Have any of you seen this? John Clements and I were watching these videos in our spare time at work. They are VERY cool. NPR - non photorealistic-renderings. This was a SIGGRAPH paper, but there...
Have any of you seen this? John Clements and I were watching these videos in our spare time at work. They are VERY cool. NPR - non photorealistic-renderings. This was a SIGGRAPH paper, but there...
That is looking great Stu! The bone definition is quite meticulous. The textures should complement the muscle and bone modeling very nice indeed. Any thoughts on the color of this dragon?
That is pretty cool Stu. Any background info for the image? Like... Earth, 2140. (or some story?). Very neat! http://www.talkgraphics.com/images/smilies/cool.gif
Yeah Stu, I wish I could go down there too. I'm only about 17 hours away (driving) but there's just too much to do next week and not enough spare change. ...
Any of you guys going down to Siggraph this weekend?
Note: Siggraph 2003 is actually Tuesday, Wednesday, Thursday. I say "this weekend" because most of the big companies, Alias, NewTek, etc, are...
Any of you guys going down to Siggraph this weekend?
Note: Siggraph 2003 is actually Tuesday, Wednesday, Thursday. I say "this weekend" because most of the big companies, Alias, NewTek, etc, are...
Hey Boeing,
For this task a nonlinear editor (NLE) with live switching is what you need. Best bang for your buck = VideoToaster.
Their features page is here: VT Features. It shows what types...
Hey Jens,
The last real market stats published and available to the public can be found here:
Professional 3D Market Stats
However, these are dated to 1999, so things have no doubt changed...
I like the composition Gary! The "splotch" (for lack of a better term!) of sky back there really fits the style well. The eyes also have a distinct appeal to them (looks as though they were...
There's a nice interview with Andy Jones on CGChannel. He was the animation director for Final Fantasy: The Spirits Within. He also directed the short film Animatrix: The Final Flight of Osiris. I...
There's a nice interview with Andy Jones on CGChannel. He was the animation director for Final Fantasy: The Spirits Within. He also directed the short film Animatrix: The Final Flight of Osiris. I...