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Re: Rotating Barber Poles
Not quite a barbers pole:
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Re: Rotating Barber Poles
Re: Rotating Barber Poles
CROSS-POSTED
Two things Egg.
For barbers-pole.xar:
You needed to made the covers PNG.
The displacement needs to be 42.2px and not 31px; it jumps too much otherwise.
I might change the easing to 'steps(2)'.
Acorn
Re: Rotating Barber Poles
Egg, for -2.xar, I like the left-most one.
I'd certainly move over for that one.
Acorn
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Re: Rotating Barber Poles
Cheers Acorn. I liked the jump in the first one so I left it in. Yes, the left police cars lights are the best.
Anyway, having fun with this. Here's a demo of an archimedes screw:
DEMO
Re: Rotating Barber Poles
Quote:
Originally Posted by
Egg Bramhill
Cheers Acorn. I liked the jump in the first one so I left it in. Yes, the left police cars lights are the best.
Anyway, having fun with this. Here's a demo of an archimedes screw:
DEMO
Really good Egg. The static design is a winner on its own.
Add in the ball rotating as it goes along.
Acorn
Re: Rotating Barber Poles
I don't know if I see it as it should be in ver 19 but what I see is clever egg :)
Re: Rotating Barber Poles
Thanks HD & Acorn, it was fun doing it.
Quote:
Add in the ball rotating as it goes along.
I was trying to achieve the same effect Acorn as well as perhaps a little jump vertically but I haven't been able to achieve that yet.
Re: Rotating Barber Poles
Egg, this might help:
anime({
targets: '.ball',
translateX: 1030,
keyframes: [
{translateY: 5},
{translateY: -2},
{translateY: 3},
{translateY: -3},
{translateY: 7},
{translateY: 2},
{translateY: -2},
{translateY: 6},
{translateY: -3},
{translateY: -4}
],
rotate: '5turn',
easing: 'linear',
duration: 20000,
direction: 'normal',
loop: true,
});
I also had fun making the ball instead as a rolling, rotating eyeball.
Something Gary might appreciate.
Acorn