16 Bit Output in Create Bitmap-Copy
Xara with its userfriendly Vector Tools and its easy creation of seamless patterns would be a great tool for creating Deformation-Maps (Alphas) as used for interactive Editing in all Digital Sculpting Programs.
Such maps could also get used as Displacement-Maps for Offline-Rendering in any Product in the market.
It would... if only Xara could transfer its Vector-Gradients to 16-Bit images.
The current 8 Bit image-output can't get used, unfortunately. Here is why.
I wonder how much work it would be to add an option to the Bitmap-Copy command which outputs higher Bit-Depth? This would open up an entirely new field of use.
Currently there's no way around doing such work in Photoshop as it is not limited to 256 shades of grey.
Re: 16 Bit Output in Create Bitmap-Copy
ok I may be mis-understanding - but xara can export 24bit images [truecolour/truecolour+alpha] - does it have to be precisely 16bit?
Re: 16 Bit Output in Create Bitmap-Copy
Quote:
Originally Posted by
handrawn
ok I may be mis-understanding - but xara can export 24bit images [truecolour/truecolour+alpha] - does it have to be precisely 16bit?
24 Bit means 8 Bit per Channel. For Displacement however one needs 16 Bit per Channel, meaning 48 Bit Colour or 16 Bit Greyscale Images. That allows representing Bitmaps Gradients much more smoothly as Xara currently does.
Re: 16 Bit Output in Create Bitmap-Copy
right got you - as well to get that clear - thanks