3 Attachment(s)
Re: Xara 2D drawings to 3D modeling program
1: A wingding font with inner contour in Xara exported as bitmap.
2: Imported into Zbrush as alpha and make 3D applied, rendered in Keyshot.
3: Imported alpha used to define sculpting brush to sculpt a thickened flat plane polymesh.
Note: All of the effects I have shown here and in my previous post are real time sculpting and mesh distortion via masking, no displacement or normal mapping was used to create the images.
If your interested download the Zbrush trial and see for yourself. http://pixologic.com/zbrush/trial/ its fully functional for 45 days.
Lots of free tutorials are available at http://pixologic.com/zclassroom/homeroom/
1 Attachment(s)
Re: Xara 2D drawings to 3D modeling program
Mike, this is a very elegant graphics solution to dimensionalizing a Pi character.
But is the result significantly different than just extruding an exported AI from Xara?
I'm truly not trying to be a jerk or steal from your work, Mike. If you gave me a week, I might be able to reproduce the extrude here in Xara:
Attachment 109013
I'm certain I'm overlooking the obvious, as usual.
My Best,
Gary
Re: Xara 2D drawings to 3D modeling program
Quote:
But is the result significantly different than just extruding an exported AI from Xara?
Zbrush has no facility to work with vector polylines.
Re: Xara 2D drawings to 3D modeling program
It's probably six of one and half a dozen of the other if you ignore the tools used to get a result. I really do admire your talent with zBrush. I can't find an entry point for version 3 (or 2, or 1, or...)
My Best,
Gary
Re: Xara 2D drawings to 3D modeling program
Quote:
I can't find an entry point for version 3 (or 2, or 1, or...)
I think when you begin to realize the relationship between the brush controls and the underlying image (alpha), which determines the shape of the brush you will be on your way to an interesting experience, its easier than you think. You must have a polymesh in edit mode drawn on the canvas to begin. Select a brush, select an alpha, set your stroke and start pushing polygons as it you were sculpting a piece of clay. :) I have barely scratched the surface with these few examples I have posted.
If you have problems with the interface start here: http://pixologic.com/zclassroom/home...son/zbrush-ui/
Re: Xara 2D drawings to 3D modeling program
Thanks for that, and the links, Mike. I scarved all the tute vids and will peruse (which means to study carefully, not "glance at" :)) when time allows!
I hope you're right about the heart of simplicity and all that because I feel like a complete idiot when I open the review copy.
-g