Originally Posted by
dv986
However, there are certain details that I believe should be looked into.
I'm hoping for a change mostly in things considering precision, like
- being able to choose the position of the vector outline (inside, outside, or split half-half as it is right now). Split version is making a big mess for me, mostly when I need to position things precisely and have the exact dimensions to a pixel
- an option to disable subpixel values
- initial start of shape creation from an exact pixel (non-subpixel) position
- roundness of corners definable in pixels by radius or diameter
Also, it would be nice if feathering could be applied in larger values.