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Problem with ClipView and lines
Hi guys.
I've noticed quite a strange behavior with the ClipView feature.
I tried to put a blend of color over my graphics with the ClipView (applying a colored rectangle over), and noticed that the shape outlines are for some reason excluded from the clipview.
It happens even if those outlines are not at the edge of the clipping shape, but also if they're inside (let's say a clipping shape is a group of objects).
Hovever, if it's an open line object, it works perfectly as a part of a clipping shape.
Attachment 114089
Does anybody notice this behaviour? Any thoughts how to make outlines count as a part of a clipping shape?
Thank you guys, I'd appreciate any help!
Denis.
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Re: Problem with ClipView and lines
Well, not knowing what look/effect you are trying to achieve, is this it?
Attachment 114090
Re: Problem with ClipView and lines
Sorry, I was not clear enough.
I'm actually trying to achieve the opposite - so the square would be totally undisturbed by any lines.
To me, the lines seem to be logically a part of clipping shape, and it's strange that they're excluded.
Re: Problem with ClipView and lines
I agree that the square object shouldn't be affected and it is.
As an attempt to find a work-around, I find that if I group the circles and the line, draw a rectangle large enough to incorporate the two circles, then place the yellow square on top, select all, clipview then leaves the square/line interaction alone.
Mike
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Re: Problem with ClipView and lines
do you mean like this ?:
Attachment 114091
the outline of a shape is not part of the shape; only the shape part of an object clips
one possible work around here:
Attachment 114093
Re: Problem with ClipView and lines
The clipping shape needs to below the shapes to be clipped.
Re: Problem with ClipView and lines
Egg, HD,
There is the problem that the OP describes. There is only one way for the line not to affect the yellow rectangle and be part of the clip view group.
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Re: Problem with ClipView and lines
mike I read the problem as this:
Quote:
and noticed that the shape outlines are for some reason excluded from the clipview
an object's outlines are not part of it's shape - from memory the same applies to contours and bevels - edit checked this and it turns out bevels and contours do clip
as for the line - it is clipping the rectangle - you won't see this when the line is totally within the shape of another object in the group, because the resolution of both objects clipping does not result in a visual change; but you can see it if you slide the line so it is part within and part without the shape:
Attachment 114106
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Re: Problem with ClipView and lines
and a bit more
there is a 'pecking order' in the group as how the clipping is applied - you can see that in the above post example where the semi-tranparent circle is above the solid circle and so it's clipping can be seen over the outline of the solid one
same would apply to the line if it were the highest stack in the group the line clipping becomes visible over the outline of the semi-transparent circle, which is still clipping over the outline of the solid circle at the stack bottom:
Attachment 114107
lines clip
shapes clip
lines that are closed result in a shape that clips; and beveled and a contoured shapes clip
but outlines don't, they are part of the object but not the shape - when you think about it since they exist 50% within and 50% without of the shape boundary, they can't be part of the shape itself
which is not to say they couldn't be programed to clip, but they are not
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Re: Problem with ClipView and lines
aand on that basis you don't need to do the full routine I outlined in post #5
just cloning your outlined shape and converting the clone to shape with 'convert line to shape' and grouping should do it:
Attachment 114109
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[apologies for three posts in a row :)]
Re: Problem with ClipView and lines
Thank you for this workaround.
Unfortunately it doesn't quite work for me, because I use quite a complex drawing (a character) as a clipping shape, and I try to overlay some color on it.
So what I do is I try to put a big colored rectangle with one of a blending mode and clip it using my character as a clipping shape.
And what happens is all the lines within the character are excluded from the clipping, which makes the whole thing useless.
I was trying to apply a contour to the character, or an empty live effect, hoping it would somehow group everything into one non-breakable shape, but unfortunately it doesn't work either.
Quote:
Originally Posted by
handrawn
aand on that basis you don't need to do the full routine I outlined in post #5
just cloning your outlined shape and converting the clone to shape with 'convert line to shape' and grouping should do it:
Attachment 114109
Attachment 114110
[apologies for three posts in a row :)]
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Re: Problem with ClipView and lines
Re: Problem with ClipView and lines
even with a work around for the clipping you may not get what you want if the outlines are black, the blending modes you can use that work on black are limited
if you recolour your outlines it may work
when I do this sort of work I always have my outlines as seperate art [on another layer, though that is just preference, not necessary] so that they are easier to recolour - and soft grouped with the coloured art
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Re: Problem with ClipView and lines
just had a quick look again at the method [in conjunction with wjhat Mike said]
if you:
1 clone your vector art figure
2 if it is a group, ungroup and combine the objects
3 convert line to shape
4 break shapes and then combine them all
5 put this to the back and use it as the clip for your art and the blending rectangle
it may do what you want... with your coloured lines
you might want to put the clone on a new layer and hide your art whilst you are doing steps 2-4, and then paste it back in place on the original layer for step 5 [at least until you are happy with the methodology]
Re: Problem with ClipView and lines
This thread appears to me that the OP isn't explaining his issue to the forum, perhaps an attached .xar/.web file from the OP would help?
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Re: Problem with ClipView and lines
I believe you guys understood the main problem... here's a xar file, just in case.
Attachment 114126
I mean, of course I could totally rework the graphics and get rid of all lines, which would work but it'd make it all very inconvenient in terms of time spent and the fact that the graphics becomes quite ineditable after that.
I hoped that maybe somebody ever used a simpler workaround, I don't know, grouping the objects in a peculiar way to trick the rendering engine, or something.
Anyway, I do believe it can qualify if not as a bug but as weird behavior, so reported in to the support.
Thank you guys for your help!
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Re: Problem with ClipView and lines
ok I did your character the way I suggested, it's quick once you get the hang of it, but if there are lots to do its a pain
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next time I'm on the win7 computer with the old versions I'll check - but i think it has been this way for a long time....
ah - just noticed it's lost the shadow...humm... that's probably beacuse of the way convert to shapes/break shapes works....
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Re: Problem with ClipView and lines
that can be fixed - and actually it is simpler in a way because it does not involve covert to shape/break
clip your drawing and the blend rectangle with a rectangle that is 100% transparent and then clip it again with a clone of the drawing [no need to alter this]
...